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April 11, 2014, 03:37:40 PM by BIZ
Views: 1990 | Comments: 0

Pepsifan04 has released his SMOD Standalone Client to fix all the issues being caused by the Valves update to .vpk format.

Currently it fixes the following issues:
- LUA being broken in SMOD.
- Large Address Aware flag.
- SMOD uses Orangbox Engine.

The installer will extract files to make SMOD operate independent of Steam. It will still require you to own LEGAL copies of Half Life 2 and the Source SDK.

For more information and to download the Installer please visit this thread - http://bsnooch.com/forums/index.php?topic=1360.0

January 04, 2014, 07:05:57 AM by BIZ
Views: 6411 | Comments: 1

UL forums user dude1234 posted an update to his awesome XML compiler for modding State of Decay. This version fixes a bug that rendered Windows Vista users unable to use the program.
You can check out the official support thread on the Undead Labs forums here.

-"ntdll" error fix

mirror 1
mirror 2
January 01, 2014, 10:10:31 PM by BIZ
Views: 2807 | Comments: 1

User Antivirus_404 released a weapon pack last month, consisting of 8 new revolvers for SMOD. If you look through the archive, custom revolvers are one thing that has been sorely missing from SMOD for a long time. Please take a minute to check out the attached video and follow the link to the official support topic for the download.

SMOD Revolver Pack


(better late then never rite?)
January 01, 2014, 08:10:54 PM by BIZ
Views: 2351 | Comments: 2

User Pepsifan04 has posted and update to his Crysis themed mod SMOD: Crylife. This release is titled 1.6.9 PRCII, and is a pre-release candidate. As such you can expect to see some bugs and things. I have attached a link to release thread and included the changelog.


    Fully functional weapon modification based on bodygroups and map(add) math_counter and logic_case
    NHEV shortcuts:
    Press "sprint" button twice quickly to activate max speed
    Press "Kick/punch" button twice quickly to activate max strength and do power kick (it may bug out sometimes)
    Press "crouch/duck" button twice quickly to activate cloak
    Press "NHEV-shorcut" button one/two/three/four times to activate armour/strength/speed/cloak
    Gunshot sounds now "overlap" each other, and NHEV sounds not
    You can now select weapons with mousewheel and deploy the gun with LMB(by default)
    After pressing NHEV menu button you can use MW (default) to cycle trough NHEV modes, and release the NHEV button to select it  (overlays still need to be done)
    Lots of minor changes(see changelog)


    Textures/sounds are still on to do list so don't rage about them,(especially the scar model)but models are final
    No overlays ATM, look at the upper-right corner of the screen if you need some detailed info
    Most of Css maps won't work due to SDK2006 update that broke lua code
    You can now run the mod without owning HL2:DM(you still need it though)
    I'm aware of the "kick model bug"(while modding an left handed weapon you can see foot(kick) model)
    I'm in process of making secondary fire animations(nades)

September 02, 2013, 01:21:30 AM by BIZ
Views: 3477 | Comments: 2

Forum user Counter-Life has released a beta of his mod SMOD Realism. Please check it out and leave some feedback, so maybe he will continue to work on it in the future :)

Here is a brief summary of the mod and what it includes:
What is SMOD: Realism?
-SMOD: Realism is a Half-Life 2 modification using the famous "Super-Mod" as a base. It combines realistic gun behaviour with the world of Half-Life.

Key features:
-Over 30 weapons, including 30 new realistic weapons + Half-Life 2 weapons like the Gravity Gun and the classy crowbar.
-Randomized events in the HL2 singleplayer campaign, you never know what will happen even tough you already played the mod trough once.
-New NPCs, including L4D like Infected Zombies, The Bullsquid and Houndeye from Half-Life 1, Friendly Soldiers and alot of new Combine troops.
-Enhanced graphics thanks to SMOD.
-Half-Life 1 like squad members: press use on them to make them join your squad.
-Holdout and Zombie survival gamemode as optional download.

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Refresh History
  • NOT for Game/Mod SUPPORT!
  • Smitty: butts?
    September 19, 2017, 05:50:58 AM
  • Gnar: booty
    September 19, 2017, 04:15:37 AM
  • Smitty: heak
    September 19, 2017, 03:42:13 AM
  • Chr0n0Tr!gg3r: bot heak
    September 18, 2017, 09:38:44 AM
  • Smitty: "Enjoy reading an article itemizing particularly suitable for the consolation prize." How do we even get bots?
    September 14, 2017, 02:54:13 AM
  • Chyvachok: If you use Milkshape, at side bar in Groups tab you will see "Auto Smooth" enable it, after that when you will try move model it will be white, but look messy, when you will need assign faces into different smoothing groups to fix that, for example for cylinder like barrel or silencer you must select it end caps and assign them to smoothing group 2 or something, for other parts of model like weapon body I usually assign sides of model (if you look at it from right or left view) to smoothing group 2, and top parts of model to smoothing group 3.
    September 06, 2017, 08:19:02 AM
  • minmi96: ok then. how do I fix it?
    September 06, 2017, 02:55:13 AM
  • Chyvachok: Well, I downloaded Crowbar tool to decompile your MP7 model, it seems like MP7 world model have somewhat broken smoothing, its dark. look at screenshots of view model and world and see difference: [link]
    September 05, 2017, 06:31:14 PM
  • minmi96: Dude the link for it is in the Thread.
    September 05, 2017, 05:23:46 PM
  • Chyvachok: Also I can't decompile .mdl or check model in model viewer because I have broken videocard, and one of hard drives in my PC seems almost broken too, so I disabled it, which exactly contained "Crowbar" decompiler and most of the games. Only model tool what it is working on my PC right now is Milkshape 3d, and it also lag when you move model in it, because integrated videocard is too weak and have 64mb of video memory.
    September 04, 2017, 06:49:49 PM
  • Chyvachok: I did not got any messages from you with link for model, or you mean I check that skin what you uploaded on Gamebanana?
    September 04, 2017, 06:41:18 PM
  • minmi96: @Chyvachok Have you looked at it yet? If the Problem is coming from the Model then I'll send the .smd of it.
    September 03, 2017, 06:48:24 AM
  • Smitty: butts
    September 02, 2017, 08:36:11 AM
  • alvaol62: How are you guys doing? :D
    September 01, 2017, 09:41:37 PM
  • alvaol62: Good lord. I can't believe how long it's been since I last posted in this website. I looked back at my old posts and I was hit with instant nostalgia.
    September 01, 2017, 09:36:51 PM
  • Counter-Life™: [link]
    August 31, 2017, 08:35:55 PM
  • minmi96: I'm pretty sure it's not the Smoothing that's broken, but ok I'll send it to you.
    August 31, 2017, 04:06:03 AM
  • minmi96: I
    August 31, 2017, 04:05:05 AM
  • Chyvachok: About broken lightning on model, it might be broken smoothing in model, if you PM me and give smd of that model I might try explain how to fix that, but I know how to fix only in Milkshape.
    August 28, 2017, 09:35:30 PM
  • Chr0n0Tr!gg3r: I'm sure a modeler on there would know.
    August 26, 2017, 09:21:15 PM