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Author Topic: [RELEASE] The Wretches  (Read 5254 times)

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Offline Nullen

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[RELEASE] The Wretches
« on: August 04, 2014, 05:24:22 PM »
Volunteer decontamination teams were the first to be exposed to the waste that was dumped into the ocean. The Resistance began to lose contact with them one by one, but rumors and recent sightings suggest that they may still be on the prowl, but less human...

Alright, I mostly made this for Smod Outbreak but I'm pretty sure it will work with Smod 40a, Redux, etc.
I was bored so I decided to add a new enemy encountered in the coast and Nova Prospekt. They're more or less functioning as zombie replacements with the exception of the scripted sequences, and solving that isn't really an easy process since this model is rigged to Bip01 instead of the ValveBiped. They run a lot faster than Zombie2 and if you get swarmed by them you're in a lot of trouble. They're also alright as Zombine replacements but they won't pull their grenades out. Here ya go.




http://www.mediafire.com/download/5b2hyncigt1aoa1/Outbreak_Wretch.zip

New version out!
http://www.mediafire.com/download/s6gamjuhf2c17vq/SMWR3.zip

Also, the model's head isn't exactly rigged right at the moment so they might appear to have floating heads in some animations. Yes, I do plan to fix this. I also want to edit their textures to be less "clean" and a little more bloody.

Credits: Cvoxalury for porting the Alien Assassin from the leak, Snood for the citizen_17 head, and whoever made the leak model decompiler for giving me the ability to decompile the leak's Samuel model.

Add this to your Smod Outbreak's npc_replacemodel.txt
Code: [Select]
npcmodelreplacedata
{
"default_map" {
"npc_zombie" {
"models/zombie/zclassic_01.mdl" "10"
"models/zombie/zclassic_02.mdl" "10"
"models/zombie/zclassic_03.mdl" "10"
"models/zombie/zclassic_04.mdl" "10"
"models/zombie/zclassic_05.mdl" "10"
"models/zombie/zclassic_06.mdl" "10"
"models/zombie/zclassic_07.mdl" "10"
"models/zombie/zclassic_08.mdl" "10"
"models/zombie/zclassic_09.mdl" "10"
"models/zombie/zclassic_10.mdl" "10"
"models/zombie/classic.mdl" "10"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_01" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_02" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_03" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_04" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_05" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_06" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_07" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_08" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_09" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_10" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_11" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_coast_12" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_01" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_02" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_03" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_04" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_05" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_06" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_07" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}

"d2_prison_08" {
"npc_zombie" {
"models/addon/wretch.mdl" "100"
"models/addon/wretch2.mdl" "100"
}
"npc_zombie2" {
"models/zombie/zombie2_01.mdl" "10"
"models/zombie/zombie2_02.mdl" "10"
"models/zombie/zombie2_03.mdl" "10"
"models/zombie/zombie2_04.mdl" "10"
"models/zombie/zombie2_05.mdl" "10"
"models/zombie/zombie2_06.mdl" "10"
"models/zombie/zombie2_07.mdl" "10"
"models/zombie/zombie2_08.mdl" "10"
"models/zombie/zombie2_09.mdl" "10"
"models/zombie/zombie2_10.mdl" "10"
}
"npc_zombine" {
"models/zombie/zombine_01.mdl" "100"
}
"npc_cscanner" {
"models/shield_scanner.mdl" "100"
}
"npc_fastzombie" {
"models/zombie/zombie_fast01.mdl" "100"
}
"npc_metropolice" {
"models/metropolice_01.mdl" "50"
"models/metropolice_02.mdl" "50"
}
"npc_combine_s" {
"models/combine_s01.mdl" "45"
"models/combine_s02.mdl" "35"
"models/combine_s03.mdl" "20"
}
}
"NoamzWF" {
"npc_zombie" {
"models/addon/wretch.mdl" "10"
"models/addon/wretch2.mdl" "90"
}
}
}

Edit: Here are the model's source files, enjoy! Might require tweaking the $cd line.
http://www.mediafire.com/download/onu067eavu674ka/WretchSRC.rar
« Last Edit: December 26, 2015, 03:59:35 PM by Nullen »

Offline Pepsifan04

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Re: [RELEASE] The Wretches
« Reply #1 on: August 04, 2014, 05:43:03 PM »
I'll try to fix the rigging
This model will look great/terrifying if placed properly in a map :)
DROP DATABASE bsnooch

Offline Nullen

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Re: [RELEASE] The Wretches
« Reply #2 on: August 04, 2014, 05:47:51 PM »
Here, to prevent any potential complications from decompiling the model, here are the source files. You might have to tweak the $cd directory
http://www.mediafire.com/download/onu067eavu674ka/WretchSRC.rar
« Last Edit: August 04, 2014, 05:50:41 PM by Nullen »

Offline FreeKill

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Re: [RELEASE] The Wretches
« Reply #3 on: August 04, 2014, 06:35:00 PM »
Creepy. +rep

Offline Counter-Life™

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Re: [RELEASE] The Wretches
« Reply #4 on: August 04, 2014, 06:47:02 PM »
Wow, this looks awesomely made and creeps me out!
« Last Edit: January 05, 2016, 08:52:06 AM by Counter-Life™ »

Offline Nullen

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Re: [RELEASE] The Wretches
« Reply #5 on: August 04, 2014, 07:45:37 PM »
I noticed that they freeze in place on occasion because I set their second idle animaton to a whopping 2 FPS for some reason.

http://www.mediafire.com/download/7gt14knkmkdozii/WretchInspectFix.rar
« Last Edit: August 04, 2014, 07:49:30 PM by Nullen »

Offline minmi96

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Re: [RELEASE] The Wretches
« Reply #6 on: August 05, 2014, 06:00:59 AM »
Would love to see A video of them in action.  8)


Let's Get Some Pussy Tonight.

Offline Nullen

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Re: [RELEASE] The Wretches
« Reply #7 on: August 05, 2014, 06:52:39 AM »

Offline Nullen

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Re: [RELEASE] The Wretches
« Reply #8 on: December 23, 2015, 05:03:03 PM »
http://www.mediafire.com/download/s6gamjuhf2c17vq/SMWR3.zip
Updated release, bloodied up the textures a bit and added a second model that uses H1 Flood animations

Offline FreeKill

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Re: [RELEASE] The Wretches
« Reply #9 on: December 24, 2015, 06:30:00 PM »
http://www.mediafire.com/download/s6gamjuhf2c17vq/SMWR3.zip
Updated release, bloodied up the textures a bit and added a second model that uses H1 Flood animations

Got any footage of the updated version?

Offline Nullen

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Re: [RELEASE] The Wretches
« Reply #10 on: December 25, 2015, 05:21:27 AM »

Offline minmi96

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Re: [RELEASE] The Wretches
« Reply #11 on: December 25, 2015, 06:55:19 AM »
http://www.mediafire.com/download/s6gamjuhf2c17vq/SMWR3.zip
Updated release, bloodied up the textures a bit and added a second model that uses H1 Flood animations
How do you Port Halo 1/2 Models and their Animations to GoldSrc/Source?

EDIT: I Can't seem to get these working in Outbreak. :\
« Last Edit: December 25, 2015, 07:32:59 AM by minmi96 »


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Offline Nullen

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Re: [RELEASE] The Wretches
« Reply #12 on: January 04, 2016, 02:14:49 PM »
http://www.mediafire.com/download/s6gamjuhf2c17vq/SMWR3.zip
Updated release, bloodied up the textures a bit and added a second model that uses H1 Flood animations

EDIT: I Can't seem to get these working in Outbreak. :\
Yeah that's because I accidentally posted a screwed up npc_replacemodel.txt in the thread. I updated it with a new one