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Games & Mods => SMOD & SMOD2 => Topic started by: FreeKill on June 07, 2018, 12:53:31 AM

Title: SMOD13 Source Code
Post by: FreeKill on June 07, 2018, 12:53:31 AM
A little while ago, I ran into the lead coder of SMOD13, Rara. As some of us know, SMOD13 was discontinued without much else known about it. After talking to them for a bit, it was revealed to me that the code had been out in the open for some time, and the reason it was discontinued was due to a fatal bug on level transition. I've been given permission to link the code and build of SMOD13 onto here.

DOWNLOAD (https://gitlab.com/RaraCerberus/SMOD13)

There are models that were intended to be nothing more than placeholders, and this is incomplete both gameplay wise and coding wise.

Credits:

Rara - Head Coder and Project Lead
Msalinas - Secondary Coder
Arthurdead - Thirdendary Coder
sparrowstar - Coding Help
Joshy - Coding Consultation
Bitl - Firefight Reloaded Code
SirMasters - SMMOD Code
Title: Re: SMOD13 Source Code
Post by: Zoldat on June 07, 2018, 01:53:27 PM
Thank you for releasing this. It's a shame that so far all attempts to remake Smod failed  :'( Hope someone will do something with this code for good  :)
Title: Re: SMOD13 Source Code
Post by: FreeKill on June 07, 2018, 05:52:13 PM
If anyone wants to do some digging, I'd suggest looking at the LUA system that this code uses. I was told that it has full access to the engine and allows for stuff like a masterkey shotgun as a secondary attack.