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General

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  • minmi96:
  • Guy's I really need help fixing the world models on my MP7 Skin Pack. I've tried doing it in MS3D but I can't figure out how to do it.
  • October 14, 2017, 08:23:22 AM
  • TheZec:
  • I'm stoked for the mapadd tools +Ep1/2 support.
  • October 10, 2017, 08:01:32 AM
  • Smitty:
  • I can't wait for HL1 support tbh
  • October 09, 2017, 11:14:43 AM
  • minmi96:
  • Man I cant wait for SMOD13, it's just what the Community needs.
  • October 09, 2017, 10:42:29 AM
  • rozh001:
  • I wonder if someone will make a tactical version of smod 13, that would really make it perfect
  • October 09, 2017, 08:23:00 AM
  • martin.kosecky5:
  • RIP George. You will be remembered.
  • October 08, 2017, 11:34:29 AM
  • Smitty:
  • I was aware he died, but I thought he did years ago.
  • October 08, 2017, 08:34:00 AM
  • Chr0n0Tr!gg3r:
  • He was a nice guy.
  • October 08, 2017, 05:32:32 AM
  • Chr0n0Tr!gg3r:
  • Yeah, was pretty bummed.
  • October 08, 2017, 05:32:21 AM
  • minmi96:
  • Was anyone aware that George Romero died 3 months ago?
  • October 08, 2017, 12:33:12 AM
  • martin.kosecky5:
  • sounds like you either forgot to copy the VTX file together with other files of your model or you screwed up compiling of the model
  • September 30, 2017, 08:49:04 AM
  • alvaol62:
  • Guys, I need some help I've added some custom NPC models to SMOD, but when I spawn them I get an "Error vertex file not found" in the console, and the models are invisible. I haven't worked with SMOD in a while so I'm not sure how to solve this.
  • September 28, 2017, 09:08:25 PM
  • Smitty:
  • So those CSO weapons, they're giving me ideas for videos, stay tuned
  • September 25, 2017, 08:02:48 AM
  • Gnar:
  • yes, butts.
  • September 23, 2017, 02:12:26 PM
  • Smitty:
  • butts?
  • September 19, 2017, 05:50:58 AM
  • Gnar:
  • booty
  • September 19, 2017, 04:15:37 AM
  • Smitty:
  • heak
  • September 19, 2017, 03:42:13 AM
  • Chr0n0Tr!gg3r:
  • bot heak
  • September 18, 2017, 09:38:44 AM
  • Smitty:
  • "Enjoy reading an article itemizing particularly suitable for the consolation prize." How do we even get bots?
  • September 14, 2017, 02:54:13 AM
  • Chyvachok:
  • If you use Milkshape, at side bar in Groups tab you will see "Auto Smooth" enable it, after that when you will try move model it will be white, but look messy, when you will need assign faces into different smoothing groups to fix that, for example for cylinder like barrel or silencer you must select it end caps and assign them to smoothing group 2 or something, for other parts of model like weapon body I usually assign sides of model (if you look at it from right or left view) to smoothing group 2, and top parts of model to smoothing group 3.
  • September 06, 2017, 08:19:02 AM
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