In this tutorial, we will teach you how to set up hammer for SMMOD.
Step 1:
Go to C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin and open up GameConfig.txt
Step 2:
Add the following snippet to the "Games" KeyValue.
"SMMOD"
{
"GameDir" "C:\Program Files (x86)\Steam\steamapps\sourcemods\SMMOD"
"Hammer"
{
"GameData0" "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\halflife2.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vbsp.exe"
"Vis" "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vvis.exe"
"Light" "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\vrad.exe"
"GameExeDir" "C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer"
"MapDir" "C:\Program Files (x86)\Steam\steamapps\sourcemods\SMMOD\mapsrc"
"BSPDir" "C:\Program Files (x86)\Steam\steamapps\sourcemods\SMMOD\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
Step 3:
Run hammer.bat first and then hammer.exe.
Conclusion:
Hl2, Ep1, Ep2, and CS:S content are all already mounted and don't require file extraction! Enjoy!
The reason why hammer is there now is because the SDK tools now ship with the games instead of source SDK. THERE IS NO STEAM APP for them, but you can make a shortcut.