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Author Topic: SMOD Standalone 0.65  (Read 186144 times)

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Offline AlexThePipe

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Re: SMOD Standalone 0.65
« Reply #495 on: February 24, 2017, 04:56:19 PM »
I found an interesting bug last night on D2_coast03. It seems all the trigger areas are now solid walls. It only happens on this map, and every other map on the coast series seems to run perfectly fine. I don't know how this could have happened. I tried reinstalling Standalone and replacing it with the same map from the Source Unpack, but it seems to be broken for good. Someone please test this out on their own so we can see if this is happening to everybody else.
« Last Edit: February 24, 2017, 05:01:16 PM by AlexThePipe »

Offline Pepsifan04

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Re: SMOD Standalone 0.65
« Reply #496 on: April 18, 2017, 01:51:53 AM »
Is it fixed? I blame hdr maps.
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Offline AlexThePipe

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Re: SMOD Standalone 0.65
« Reply #497 on: April 26, 2017, 01:39:28 PM »
Still broken, I havent gotten a responce from anyone about why this is happening.

Offline Counter-Life™

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Re: SMOD Standalone 0.65
« Reply #498 on: April 26, 2017, 07:20:10 PM »
Still broken, I havent gotten a responce from anyone about why this is happening.
Just tested, map's fine for me. It looks like that, for whatever reason, the trigger was turned into a normal brush and is no longer a trigger_* entity. Have you tried running the map without mapadd?

Offline AlexThePipe

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Re: SMOD Standalone 0.65
« Reply #499 on: April 27, 2017, 03:52:53 AM »
Tried it with no mapadd scripts (40a comes with none for this map by default), still looks that same. I am not sure how this happened, I did reinstall Standalone a couple of months before this was happening, so I think I must have gotten a corrupted map somehow.

Offline Counter-Life™

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Re: SMOD Standalone 0.65
« Reply #500 on: April 27, 2017, 07:37:47 AM »
Tried it with no mapadd scripts (40a comes with none for this map by default), still looks that same. I am not sure how this happened, I did reinstall Standalone a couple of months before this was happening, so I think I must have gotten a corrupted map somehow.
Well, if it is related to your map file, try downloading this one. It's the one I use and it works fine for me.

https://ufile.io/neqlk

Offline Bitl

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Re: SMOD Standalone 0.65
« Reply #501 on: May 07, 2017, 12:18:06 AM »
Have a re-upload of the launcher to Google Drive:
https://drive.google.com/open?id=0BzhDOksrKJ_eWXgza0Q4bFlrMGc
FIREFIGHT RELOADED: GET IT NOW ON STEAM! http://store.steampowered.com/app/397680

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Offline Gabn

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Re: SMOD Standalone 0.65
« Reply #502 on: May 26, 2017, 11:10:17 PM »
Hey guys,i'd like to have some help about a problem i have,i cant launch SMOD ZENITH without it making me black screen,error sound and no error box...Help pls

Offline Pepsifan04

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Re: SMOD Standalone 0.65
« Reply #503 on: May 29, 2017, 11:20:56 AM »
Gabn, I assume that you've changed gameinfo.txt as described in this post http://bsnooch.com/forums/index.php?topic=1360.msg8292#msg8292
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Offline OmniT00

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Re: SMOD Standalone 0.65
« Reply #504 on: June 21, 2017, 01:14:44 AM »
Gabn, I assume that you've changed gameinfo.txt as described in this post http://bsnooch.com/forums/index.php?topic=1360.msg8292#msg8292

Something I need to point out is that, while that works for a majority of other SMODs? Zenith is a unique one where it seems to remain broken.

After correctly setting up the gameinfo.txt and addcontents.txt folders within the SMOD Zenith Foldier, the game opens for a moment showing the standard HL2 startup, that is until the beginning part of the startup (The part where, usually, a man with a valve in his eye is there) ends, leading to the game freezing and crashing, leaving only the sound of an error without an error message.

Do you know what might be the cause here?
^ Someone who is royally awful.

Offline Astraxis

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Re: SMOD Standalone 0.65
« Reply #505 on: June 21, 2017, 11:22:32 PM »
Gabn, I assume that you've changed gameinfo.txt as described in this post http://bsnooch.com/forums/index.php?topic=1360.msg8292#msg8292

Something I need to point out is that, while that works for a majority of other SMODs? Zenith is a unique one where it seems to remain broken.

After correctly setting up the gameinfo.txt and addcontents.txt folders within the SMOD Zenith Foldier, the game opens for a moment showing the standard HL2 startup, that is until the beginning part of the startup (The part where, usually, a man with a valve in his eye is there) ends, leading to the game freezing and crashing, leaving only the sound of an error without an error message.

Do you know what might be the cause here?

Dunno the cause, but I personally use SMOD Redux's (http://bsnooch.com/forums/index.php?topic=1494.msg11980#msg11980) gameinfo.txt and addcontents.txt to get all my SMODs working. Onemanshow updated it December 2016, so it's the latest gameinfo/addcontents I'm aware of.
« Last Edit: June 21, 2017, 11:25:15 PM by Astraxis »

Offline OmniT00

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Re: SMOD Standalone 0.65
« Reply #506 on: June 22, 2017, 05:06:37 AM »
Gabn, I assume that you've changed gameinfo.txt as described in this post http://bsnooch.com/forums/index.php?topic=1360.msg8292#msg8292

Something I need to point out is that, while that works for a majority of other SMODs? Zenith is a unique one where it seems to remain broken.

After correctly setting up the gameinfo.txt and addcontents.txt folders within the SMOD Zenith Foldier, the game opens for a moment showing the standard HL2 startup, that is until the beginning part of the startup (The part where, usually, a man with a valve in his eye is there) ends, leading to the game freezing and crashing, leaving only the sound of an error without an error message.

Do you know what might be the cause here?

Dunno the cause, but I personally use SMOD Redux's (http://bsnooch.com/forums/index.php?topic=1494.msg11980#msg11980) gameinfo.txt and addcontents.txt to get all my SMODs working. Onemanshow updated it December 2016, so it's the latest gameinfo/addcontents I'm aware of.

Try it yourself! On my end, the game crashes even WITH the same kind of gameinfo and addcontents as SMOD Redux Final.
^ Someone who is royally awful.