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Author Topic: Enhanced Survivor Gordon Freeman (UPDATED TO 1.1)  (Read 4515 times)

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Offline Onemanshow

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Enhanced Survivor Gordon Freeman (UPDATED TO 1.1)
« on: July 27, 2013, 03:26:52 AM »
Fixed a possible ragdoll crash issue. Redownload.

For those unaware, the files for Half-Life 2: Survivor, a Japanese-only arcade release. Among a number of silly anime models and some weapons that would fit right in with SMOD was the Gordon Freeman model. Not A Gordon model. The model.

Unfortunately, it was a mess. Plagued with rigging errors, smoothing issues, laughably low-poly parts, low-res textures, and a poor HEV model. I did what I could to fix it up. Correcting a number of mesh issues, increasing the polycount, better textures, and swapping out the HEV for Romka's overused but good quality model.

Hope you enjoy. This is probably the closest we'll ever have to the official Gordon Freeman as a usable Source model.

This should work in practically any SMOD version or offshoot.

Features:
-Gordon Freeman face model from Half-Life 2 Survivor, built from Valve's own references.
-Enhanced with face mesh fixes, a Hi-Res Face Texture, Normal Maps, and Phong Shaders
-Supports Driving Animation.
-Face Flexes and Eye Posing.

Model Path: (Use with "cl_playermodel" command)
"models/player/gordon_survivor.mdl"

Credits:
Base Models/Textures: Valve, Taito
HEV Remodel/Retexture: Romka
Hack, Edits, Compile: Onemanshow

INSTALL INSTRUCTIONS

DOWNLOAD HERE
« Last Edit: April 09, 2017, 11:04:50 PM by Onemanshow »

Offline Counter-Life™

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Re: Enhanced Survivor Gordon Freeman (UPDATED TO 1.1)
« Reply #1 on: July 27, 2013, 07:06:25 AM »
Wow, nice! Thx for that port. How did you got your hands on the HL2 Survivor files anyway?

Offline Onemanshow

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Re: Enhanced Survivor Gordon Freeman (UPDATED TO 1.1)
« Reply #2 on: July 27, 2013, 07:15:17 PM »
Wow, nice! Thx for that port. How did you got your hands on the HL2 Survivor files anyway?

They got posted on Facepunch. By now, Survivor's fixed up to the point where its playable on computers.