Awesome update, I'm really enjoying the new variety of enemies to fight, and they're very well crafted too! I know you're hard at work, but the one thing that significantly increased my playtime was the fact that it still runs in the Half-Life 2 Campaign fairly smoothly, giving it an RPG feel to it (leveling up, item shop, weapon shop, etc etc). I feel that if you made mapadds for the campagin like SMOD to let those new enemies spawn in, even more people would be interested. "Play the campaign like never before!" Anywho, glad to see this hasn't been abandoned, it's very polished and has lots of potential.