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i think playing BMS with SMOD3 will not work, because BMS has its own bin file. You can only "import" a mod to SMOD if there is no bin file in the original mod.thats my knowledge at least could be wrong tho ^^
I think as far as gore goes you're better off using generic gibs like in SMOD1/2. Model specific will require a lot of time to do, and you won't account for custom models/replacements. To be honest it also looks lame, as if the limbs were carefully cut off. The version you currently have is also missing a lot of particle and sound effects from SMOD. Overall this looks promising but obviously requires more work. Good luck.
If anyone wants a more concentrated source of updates/one on one with Bitl to discuss the project there is a mod channel dedicated to SMOD3 on the Source Modding Community discord channel for anyone interested!Link: https://discord.gg/FgsCdR9
It seems Bitl has canceled this project unless there is an update I don't know about.
Quote from: Chr0n0Tr!gg3r on February 25, 2017, 09:15:10 AMIt seems Bitl has canceled this project unless there is an update I don't know about. SMOD3 isn't canceled just because I left SMC. If it was canceled I would talk about it on my server and BSNOOCH. I'm taking a small break from working on SMOD3 to work on other projects. THAT DOESN'T MEAN THAT SMOD3 IS CANCELED.If you want updates as they come out, join my Discord Server. https://discord.gg/chfVwk2