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Author Topic: Underhell Chapter 1: Features Showcase Part 2  (Read 2241 times)

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Offline Fidchell

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Underhell Chapter 1: Features Showcase Part 2
« on: March 02, 2013, 02:33:52 AM »
Mxthe and the guys have released another features showcase for their mod, Underhell. Check it out!

Underhell Chapter 1

The game's MODDB: http://www.moddb.com/mods/underhell

Offline FreeKill

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #1 on: March 02, 2013, 05:19:27 AM »
THEY MENTIONED COOP AND PVP.

Offline Counter-Life™

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #2 on: March 02, 2013, 09:18:32 AM »
I cant believe how awesome this mod is in every aspect! Mapping, gameplay design, HUD design EVERYTHING! Cant wait for the release.

Offline Dez

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #3 on: March 18, 2013, 02:43:42 AM »
This single mod is probably better than any PC game I have ever played in my life. Bravo, bravo.

My question is, will it be modifiable?

Offline Fidchell

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #4 on: March 18, 2013, 03:12:39 AM »
This single mod is probably better than any PC game I have ever played in my life. Bravo, bravo.

My question is, will it be modifiable?

I see no reason it wouldn't be, being an SMOD mod and all. :)

Offline FreeKill

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #5 on: March 18, 2013, 05:21:45 AM »
This single mod is probably better than any PC game I have ever played in my life. Bravo, bravo.

My question is, will it be modifiable?

I see no reason it wouldn't be, being an SMOD mod and all. :)

It's not really an SMOD mod anymore. Mxthe has said this quite a few times before.

Offline Fidchell

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #6 on: March 18, 2013, 05:39:26 AM »
This single mod is probably better than any PC game I have ever played in my life. Bravo, bravo.

My question is, will it be modifiable?

I see no reason it wouldn't be, being an SMOD mod and all. :)

It's not really an SMOD mod anymore. Mxthe has said this quite a few times before.

Well, perhaps the right phrase was "source mod." :D

Offline IronCore

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #7 on: March 18, 2013, 06:00:59 AM »
awesome mod!  will definitely bump in my m60 custom weapon just to check hehe but finish the game first, unmodified.
I'm so in-love to SMOD...PERIOD!

Offline TheMann25

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #8 on: March 18, 2013, 08:36:52 AM »
I noticed that when kicking the player doesn't have their foot phase through their weapon.

How is this done?

Is this mod compatible with Lost Coast?
« Last Edit: March 18, 2013, 08:51:38 AM by TheMann25 »
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Offline Davidos667

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #9 on: March 19, 2013, 05:43:39 PM »
I noticed that when kicking the player doesn't have their foot phase through their weapon.

How is this done?

Is this mod compatible with Lost Coast?

In comparison to standard SMOD, usually models are based off of FOV, if placed correctly, it could be a lot further away without the player noticing. It's probably just spawned in the players field of view, further than the gun, but close enough to make it look like it's attached.

Hard to say really.

Offline TheMann25

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Re: Underhell Chapter 1: Features Showcase Part 2
« Reply #10 on: March 20, 2013, 10:44:40 PM »
Why wont they just release this already! I am sick of the ugly beta's cluster of incorrectly mirrored weapons.

Te beta is funny that it's stupid AI likes to shoot at the floor when alert.
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