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Thank you Counter-life, excellent, I am extremely grateful, the materials are all there, I was looking to edit one of the overlays. That only appear in the Car park lot area. From Episode 1. I hope to be able to edit itThanks again.Kind regards
Valve has released a opt-in SteamPipe beta of Half-Life 2, The Lost Coast and the Episodes. It's probably safe to say the official SteamPipe release of these games is not far off.I opted in to the HL2 one to take a look at the VPK contents and this one's not going to go as smooth as the last two have. Valve seems to have included a number of Source 2007 models and textures that will not be compatible with SMOD. I could not test the content compatibility out further at the moment, so I can't say just how much will break with this update.If you haven't backed up the .GCF files listed in the OP, do so now. I expect Valve to launch the SteamPipe versions of these games within 3 months at most and it WILL affect SMOD. For that matter, this update is probably going to hit almost every mod that uses content from these games as well as the SDK. Hopefully Valve will update the SDK when they roll out SteamPipe and include a solution for mods or the collateral damage is going to be immense.
Did a bit of testing with the SteamPipe files of Half-Life 2 and, much to my surprise, noticed no real compatibility issues at all.I seemed to have assumed the worst possible scenario and thought that all HL2 GCF files would be removed. It looks like the majority of the models, textures, etc SMOD uses come from the Source SDK Base shared GCFs, and those (probably) won't be affected by the SteamPipe transition.Looks like the worst that'll happen is that you'll have to fix HL2's SteamPipe version in the same way you can with CS:S and HL2:DM. Annoying? Yes, but hardly the end of the world.Sorry for getting you all worked up. (Also, let's keep the Valve bashing to reasonable levels. I don't want to see talk about pirating their games in here)