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Games & Mods => SMOD & SMOD2 => Topic started by: BIZ on October 12, 2009, 02:53:57 AM

Title: What is SMOD?
Post by: BIZ on October 12, 2009, 02:53:57 AM
This is a translation of the SMOD readme. Some good info here.



(http://i33.tinypic.com/654roj.gif)


Primary distribution.
Official Website (Japanese) (http://accept.hopto.org/smod/)
Official Website (English) (http://translate.google.com/translate?u=http%3A%2F%2Faccept.hopto.org%2FSMOD%2F&langpair=ja%7Cen)

SMOD Resources.
Official Wiki (Japanese) (http://accept.hopto.org/smod/wiki/)
Official Wiki (English Translation) (http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=auto&tl=en&u=http%3A%2F%2Faccept.hopto.org%2Fsmod%2Fwiki%2F&act=url)
Amphibian Mods: SMOD (http://www.amphibian.myzen.co.uk/SMOD/)
kh0rn3's SMOD site (http://kh0rn3.googlepages.com/)
Unofficial Wiki (English) (http://smod.wikidot.com/)


UPDATE FOR 2015
The two versions of SMOD below are both officially broken. Please use SMOD Standalone (http://bsnooch.com/forums/index.php?topic=1360.0) to play the game!

Some community members are re-creating SMOD on the Source 2013 SDK. you can download and contribute to the source code by going here:
http://bsnooch.com/forums/index.php?topic=1062.0



------ SMOD 2 (OrangeBox SDK) ------

Latest Full Client
smod2_03_full (http://accept.hopto.org/SMOD/phpbb3/download/file.php?id=322)

Latest Update
None (http://www.bsnooch.com)


------ Legacy SMOD (Pre-EP1 SDK) ------

Last Full Client
smod40_full (http://accept.hopto.org/smod/phpbb3/viewtopic.php?p=1498#p1498)

Last Update
smod40a (http://accept.hopto.org/smod/phpbb3/viewtopic.php?p=1766#p1766)



This mod is not for the following people
People with no spirit of inquiry
People who do not have self-control
People who can not find people to play their own
People not interested in single player
People who love to hate Gordon




Introduction .

This MOD is is not made to impose on the players and their play.
There is much you can change about the game, that can be effective immediately after implementation.
Therefore, the MOD can be as different from HL2 as you feel it should be.

SMOD is for Singleplayer.
It was created to enjoy many different maps.

Requirements .

Are not much different than that for processing the main game, HL2.
Minimum of 1 GB memory

When available .


The attached file is checked in the latest Trend Micro pattern. (to prevent virus injection into dll)
Thank you and use at your own risk

--- Notes ---

If you do not trust the Anonymous author of this MOD, then please avoid using.
Use the primary distribution only, except for the download mirror site or from administrators,
So that you avoid getting an altered binary.


How to Start

1. copy "smod" folder from archive to SatanApps\SourceMods folder
2. Restart Satan and then boot the game
3. Set sv_cheats 1
4. Choose New Game or open console and input "map d1_trainstation_06"
5. Enter and enjoy


Included Configuration Files

Ragdoll behavior
Included in SMOD are some .cfg files that affect the behavior of ragdolls.
Use the exec command to run them in game and adjust as you like.

ragdoll_enginedefault.cfg : Half Life 2 default. Does not tweak anything is ragdoll behavior. Clientragdolls only.
ragdoll_smod.cfg : This ragdoll behavior is set by default.
ragdoll_hl2.cfg : the default Half-Life 2 behaviour with serverragdolls. Shows differences in behaviors.
ragdoll_real.cfg : Set to improve the behavior of the Half-Life 2 ragdoll.
ragdoll_real2.cfg : Similar to the settings above.
ragdoll_farcrylike.cfg : Indirect reproduction of a hard time to beat the enemy, similar to farcry.
ragdoll_funny.cfg : negative direction by the friction, to accelerate each time you touch the ground. It is an interesting setting.
ragdoll_overreaction.cfg : set to have ragdoll fly around like a racket.

ragdoll ragdollcollide_full.cfg : Ragdolls have full collision detection.
ragdoll ragdollcollide_reduce.cfg : Ragdolls do not interact with the player.


Description of Additional Weapons

Flaregun (weapon_flaregun)
It is placed into the same slot as the pistol.
Shoots out a red flare that may burn most organic enemies.

Tau Cannon (weapon_gauss)
It is placed into the same slot as the SMG.
It is the Gauss gun from HL1.
You can Gauss jump.
Primary fire shoots a single shot.
Secondary fire shoots a charged shot.

Physics Launcher (weapon_physlauncher)
It is placed into the same slot as the grenade.
Suck in (copy) an object with secondary fire.
Shoot a replica of copied object with primary fire.

E3 Gravity Gun (weapon_physgun)
It is placed into the same slot as the gravity gun.
The physics gun best know from E3.
Some one with no patience leaked it unintentionally.
The buttons are very similar to Garry's mod.

Laser Rifle (weapon_lasergun)
It is placed into the same slot as the machine gun .
Primary fire shoots a deadly laser.
Secondary fire creates an explosion where the laser hits.

Sweeeet Banana (weapon_bananna)
It is not unlike a remote explosive.
Primary fire tosses a banana bunch.
Secondary fire triggers the explosions.

Antlion Spawner (weapon_bugspawner)
It creates Antlions for your command
Primary fire spawns an Antlion
Ssecondary fire creates an Antlion Guard
They are friendly to both Players and citizens.
Please use them at large.

Sticky Bombs (weapon_stickybomb)
Leaked version of the sticky bomb gun.
Fires explosive with the primary.
Secondary triggers the explosions.

POSTAL 2 Scissors (weapon_scissor)
Rebounds off of objects with deadly force.
Primary fire throws on scissor.
Secondary is a triple shot.

Motion Sensor Bomb (weapon_msbomb)
A small bomb with a laser tripwire
The function is similar to the arrays in HL1.
Primary fire throws the bomb which sticks to solid surfaces.

Gordon's Magical Stick (weapon_lstick)
Conversion of the Zero-point energy field equipment in the power of friendship, love, and courage for Gordon
The primary fire shoots lightning from the cane.
Seconday fire is special!

Kalashnikov AK47 (weapon_ak47)
Has big recoil. Shares the ammo of the Submachine gun.
Because it is from a CS model, Shooting appears left to right..

Karabiner 98 (weapon_kar98)
Large rifle from the hands of German soldiers.
Shares the ammo of the 357 Magnum.
Has almost the same behavior as DoD.
Damage is very large.

Grease gun (weapon_grease)
Shares the ammo of the Submachine gun
Please come and experience the power of grease.

Airboat Gun (weapon_abgun)
Has a strength equivalent to that of the gun equipped on the airboat
The ammo recharges the same as the mounted gun.

Strider Cannon (weapon_stcannon)
A weapon of attack power similar to the striders laser strike.
Secondary fire shoot a charged combine projectile

Dragunov SVD (weapon_svd)
Shares the Crossbow ammo.
A sniper rifle with large scope and magnification.

Gordon's Shovel (weapon_shovel)
It is a shovel.
Primary attack swings, secondary stabs.
Some enemies can be cut in half with it.
Please work hard to remember.

SUPINFYUZA UMD Launcher (weapon_psp)
It was made in the hands of Dr. Kleiner.
Launches a high-speed rotating disk, which creates a plasma explosion on contact with a solid object.
Damage is based on the health of Gordon, the range the disc travels, and current charge of the HEV suit (armor).
Many more armor and health, attack power is higher.
If you want fixed damage, I can change the settings.
Suggestions will be accepted.

Gravity Grenade (weapon_gravgren)
CellFactor is a guy like that.

AN-M14 Firebomb (weapon_anm14)
Is a grenade that explodes with burning gel.
Because the combine grenade is too boring,
combine can be set to use this as well.

Hopwire (weapon_hopwire)
From Episode1.
It has a light throw range so please use with a running start or kick.

Hopwire Beta (weapon_hopwire_old)
Leaked hopwire version.
Behavior of the laser wire is uninteresting.
Likely it is broken.

Flame Thrower (weapon_flamethrower)
Shoots powerful fire.
I made reference to the sweet memories of pathos.




Credits & Aknowledgements


The following models, were borrowed from other mods.

... ANM14 (smod37 ~ smod37d2 already replaced)
Converted from SoF2
was added in smod37e

... SVD (smod27 ~)
SVD is the conversion from FireArms

... MP5 (smod27 ~)
Overseas CS skin site (www.counter-strike-dl.com (http://www.counter-strike-dl.com)) was, CS1.6 is converted with a grenade for the MP5.
Model: Raven
Skin: ixShooter

... AK47 (smod33 ~)
Overseas CS skin site (www.counter-strike-dl.com (http://www.counter-strike-dl.com)) was in, CS: S is for the conversion of the AK47.
Darkstorn's AK + Jens CZ anims

... Banana (smod13 ~)
Converted from CS: S

... Kar98, GreaseGun
(smod24 ~)
Converted from DoD (not source).

... Houndeye (smod29 ~)
Converted from HL: S

... Gibs (smod6 ~ smod33 already replaced)
Converted from HL: S.
smod34 from the original piece was changed.

... Blood
(smod1 ~ smod33 already replaced)
SOF2 edited for HL2.
smod34 from the original was changed to include the most detail for the part.

On the other models, like bullets, I make all my own.
I like bullets.

If any of the authors of these models object they can be removed from the public archive immediately.

Smod own model (content)
You can use in any other MOD. There is no need for contact.

SMOD modification and release
Permission is not required. Please do it.




Words from the_author
 

Please remember to mind secretly enjoy.
Previously or that the copyright, you know, so think of things like change, and had to play stealthily,
This Mod has been the treatment of a work than a great Mod does not care quite so much anymore.
Let the feeling that there just is not widely known at all.
Which are diverted, but I think I'll replace the original material as possible, but not quite.

Not a poseur, and to tout a break, please.

The bulletin board administrator following a distribution, or having some kind of disadvantage, with no notification to the administrator of the bulletin board outside.
May cancel the public in the future.



To other MOD authors.

I permit to making your MOD with the SMOD (binary) files.
You don't need to write "Author" or "??" in your MOD credits.
You don't need to include "SMOD" in your MOD name.
I don't have obligation(duty?) to maintain your MOD.
Therefore I don't maintain SMOD for your MOD.
But it is done sometimes at my whim.
Because I want to do it.
Title: Re: What is SMOD?
Post by: BIZ on November 09, 2009, 12:57:32 PM
updated for smod2.
Title: Re: What is SMOD?
Post by: BIZ on May 15, 2010, 09:30:52 PM
updated
Title: Re: What is SMOD?
Post by: Fidchell on May 10, 2011, 02:56:16 AM
There seems to be a problem with SMOD2. It was giving me a "setuparrayprops_r: array prop" error on startup so I deleted the bin. In-game there really since much changed. There is no custom blood and the kick doesn't work when I bind it.
Title: Re: What is SMOD?
Post by: BIZ on May 10, 2011, 05:35:04 AM
There seems to be a problem with SMOD2. It was giving me a "setuparrayprops_r: array prop" error on startup so I deleted the bin. In-game there really since much changed. There is no custom blood and the kick doesn't work when I bind it.

lol. check your drivers.

without the bin files you are essentially playing HL2
Title: Re: What is SMOD?
Post by: Fidchell on May 10, 2011, 11:30:49 PM
I see. My drivers are up to date though. :(

EDIT: Alright I got it fixed. To whoever in the future has this same problem, here's what to do:

Go to your gameinfo.txt in your smod2 folder and change it to the following:

Code: [Select]
"GameInfo"
{
game "smod2"
title "S M O D 2"
title2 ""

type singleplayer_only

FileSystem
{
SteamAppId 218
ToolsAppId 211
AdditionalContentId 420

SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|ep2
Game |all_source_engine_paths|episodic
Game |all_source_engine_paths|hl2
}
}
}
Title: Re: What is SMOD?
Post by: D4rkKr1s on May 14, 2011, 11:44:11 AM
I really need some help.
None of the SMODs works for me.
When I start SMOD OUTBREAK in steam,the game window gets small, then, intro... And then it loads a bit, the game window moves to the left of my screen, then it closes. And I can't start it.

When I start SMOD2 in steam, the game window gets small,then,intro... It loads a bit, the small game window keeps in the middle,and it crashes and a warning window pops out: Warning! Failed to create D3D decive! Please see the following for more info.*SteamPage here*

Help
Title: Re: What is SMOD?
Post by: TLKwarrior on May 15, 2011, 05:16:39 AM
try changing the seam app to 215
Title: Re: What is SMOD?
Post by: D4rkKr1s on May 15, 2011, 05:37:45 PM
try changing the seam app to 215

Now both of SMOD OUTBREAK and SMOD2 Do the same, and then, crashes, and a warning window pops out: Warning! Failed to create D3D decive! Please see the following for more info.*SteamPage here*

Title: Re: What is SMOD?
Post by: TLKwarrior on May 15, 2011, 07:52:37 PM
try changing it to -dxlevel 81 in the advanced options
Title: Re: What is SMOD?
Post by: D4rkKr1s on May 15, 2011, 09:37:10 PM
try changing it to -dxlevel 81 in the advanced options

Now, they both crash EVEN EARLIER. >_< I've got SMOD OUTBREAK 98.a working on my old computer. but not on this one. And I need it here.
Title: Re: What is SMOD?
Post by: IronCore on February 03, 2012, 11:13:39 AM
This modular mod is simply awesome!!!
Took me 3 hours to get the correct iron sight coordinates for a ak74m model.
Now I know how hard it is to get this custom weapons running well.
Really love it how easy to edit the rof, accuracy, recoil, damage control etc etc.
In good old CS you need certain plugins just to do that. This mod is an all in one package.

Hope someday those guys at Sourcemod could create a plugin that will let people use smod
on their favorite source MP games.
Title: Re: What is SMOD?
Post by: Counter-Life™ on February 03, 2012, 11:16:27 AM
This modular mod is simply awesome!!!
Took me 3 hours to get the correct iron sight coordinates for a ak74m model.
Now I know how hard it is to get this custom weapons running well.
Really love it how easy to edit the rof, accuracy, recoil, damage control etc etc.
In good old CS you need certain plugins just to do that. This mod is an all in one package.

Hope someday those guys at Sourcemod could create a plugin that will let people use smod
on their favorite source MP games.

Its actually possible to play SMOD Online!However, its pretty unstable.
Title: Re: What is SMOD?
Post by: IronCore on February 03, 2012, 12:39:51 PM
That's good to know.
Have you tried it on HL2dm?
I want to have all my smod custom weapons on hl2dm plus bots,
yeah just offline fun with bots+hl2dm+smod.
Btw rcbot2 works again I'm making map waypoints for it until I got hooked to smod again lately.
Title: Re: What is SMOD?
Post by: Counter-Life™ on February 03, 2012, 08:48:06 PM
That's good to know.
Have you tried it on HL2dm?
I want to have all my smod custom weapons on hl2dm plus bots,
yeah just offline fun with bots+hl2dm+smod.
Btw rcbot2 works again I'm making map waypoints for it until I got hooked to smod again lately.

No its not possible with bots, due they are not coded in SMOD(No code)!
Title: Re: What is SMOD?
Post by: IronCore on February 14, 2012, 04:30:30 PM
I've accidentaly downloaded this mapadd using dods stuff but I kinda misread it was meant for this Obsidian Conflict coop mod though still playable alone.
Checked it and it was kinda ok. It uses valves iron sight setting but they looked kinda unpolished. well it uses those dumb ass default css weapons which tnc god now fully corrected on csgo concerning the right placement of bolt handles and m4's shell ejection port. anyway seems it can handle as many custom weapons since it already has 37 and 12 more once i've installed the dods weapons.
somehow I went back playing smod hehe weapons looks mighty handsome and I feel more satisfied on SMOD.