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Author Topic: A_Venetian_Welcome  (Read 2078 times)

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Offline xdanielx52

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A_Venetian_Welcome
« on: July 23, 2013, 10:06:02 AM »
I am uploading this, because it was for the SDK 2007,
i just compiled it for SDK 2006,

Original Map from here: http://hl2.gamebanana.com/maps/162683
and
Original VMF from here: http://hl2.gamebanana.com/mips/1302




Download it for smod here:
http://rapidshare.com/files/38858139/a_venetian_welcome_sdk_2006.rar
"A delayed game is eventually good, a bad game is bad forever"
-Shigeru Miyamoto

Offline BIZ

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Re: A_Venetian_Welcome
« Reply #1 on: July 23, 2013, 03:16:01 PM »
this section is certainly lacking, thanks for the release.

Offline Troggy Hordesman

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Re: A_Venetian_Welcome
« Reply #2 on: July 23, 2013, 06:56:24 PM »
Thanks for releasing this! I have some feedback:

-There seems to be a bug outside the house where combine soldiers stand in the windows as a ground texture displays the skybox.
-Might be an oversight on the original map, but the inaccessible open water area would need a fence or closed gate to mark it as inaccessible.
My behind is behind me, always watching.

Offline xdanielx52

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Re: A_Venetian_Welcome
« Reply #3 on: July 23, 2013, 07:02:23 PM »
Some screenshots would be nice.
And i changed nothing to this map,
i just used the *.vmf and compiled it with SDK 2006.
"A delayed game is eventually good, a bad game is bad forever"
-Shigeru Miyamoto