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Author Topic: Cvarlist [u4.1]  (Read 801 times)

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Cvarlist [u4.1]
« on: February 08, 2015, 06:46:08 PM »
CVARLIST; Current Version - u4.1



Quote from: legend
CVAR : <arguments> : Description

checkammotype : <string> : What ammo type is the primary using?

custom_ammo_create : <AmmoType> <AmmoPickupName> : Create a custom ammo item pickup, requires 2 arguments.
custom_setbodygroup : <string> : for testing bodygroups.

ent_showinfo : <targetname> : Dumps info to console on selected entity including name, origin, angle, model, class.

+kick : <cmd> : Not implemented yet.
-kick : <cmd> : Not implemented yet.

phys_gunforce : <float> : Description Unavailable.
phys_gunglueradius : <int> : Description Unavailable.
phys_gunmass : <int> : Description Unavailable.
phys_guntorque : <float> : Description Unavailable.
phys_gunvel : <float> : Description Unavailable.

sk_custom_soldier_default_class : <string> : Set default custom soldier NPC class, if one isn't defined.

toggle_ironsight : ? : Toggles iron-sight mode.

viewmodel_adjust_enabled : <bool> : Enables iron-sight viewmodel adjustment mode.
viewmodel_adjust_forward : <float> : Increase/Decrease viewmodel forward position.
viewmodel_adjust_fov : <float> : Increase/Decrease viewmodel FOV.
viewmodel_adjust_pitch : <float> : Increase/Decrease viewmodel pitch angle.
viewmodel_adjust_right : <float> : Increase/Decrease viewmodel right position.
viewmodel_adjust_roll : <float> : Increase/Decrease viewmodel roll angle
viewmodel_adjust_up : <float> : Increase/Decrease viewmodel up position
viewmodel_adjust_yaw : <float> : Increase/Decrease viewmodel yaw angle.
« Last Edit: February 19, 2015, 07:59:58 PM by Spasior »