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post Re: ridiculous ties
August 21, 2017, 04:07:45 PM
post Re: ridiculous ties
August 21, 2017, 01:04:40 PM
post Re: ridiculous ties
August 21, 2017, 08:41:17 AM
post Re: ridiculous ties
August 21, 2017, 06:47:07 AM
post Re: ridiculous ties
August 21, 2017, 04:19:33 AM
post ridiculous ties
August 20, 2017, 07:47:28 PM
February 19, 2017, 11:27:17 PM by Chr0n0Tr!gg3r
Views: 267 | Comments: 0

Heyo, BSNOOCH guys!

For almost a year now I have been running a Discord server with a fellow owner and a small staff team called the Source Modding Community hence the title of the post. The goal of the Discord server is to provide a place for Valve modders to come together to discuss modding, ask and answer questions, showcase their mods and WIP's, and more. Currently we are over four hundred members strong with some very familiar places from around the Gldsrc and Source modding community as well as other places from the gaming world. Right now we have a system where people can receive custom roles depending on what they are talented at such as Level Designers, Audio Engineers, and so on. By giving people these roles other modders can contact them for help and these members can offer their services to mods making everything run like one big machine. Modders can also request to make their own text channels for discussing their projects with the rest of the server, find help, and show off any WIP content to get people interested in what they are doing. Currently as of this email our list of WIP mods mainly stem from Half-Life 1,  Half-Life 2, and Portal 2 however if we get people who mod other games such as Left 4 Dead 1 & 2 or CSGO and the community shows interest we will open mod channels up for those games as well. It would also be cool to see some SMOD related channels on here so people can showcase any WIP mods and get feedback and whatnot from the rest of the community.

For more info check out the article we made on Moddb here: http://www.moddb.com/groups/source-developers/news/the-source-modding-community-discord-server

Discord Link: https://discord.gg/FgsCdR9

Even if you aren't working on an SMOD mod feel free to join to discuss other mod projects or to just hang out with the rest of the community. Hope to see some of you cool cats on there!

Note: All new members must contact a staff member or leave a message on the "new-member-hub" asking for membership + any special roles, this is to prevent ban evasion and gives people a chance to view what the server has to offer without being an official member.

Can't wait to see you there!
July 27, 2015, 08:25:49 PM by Pepsifan04
Views: 3210 | Comments: 0

Bitl has released FIREFIGHT RELOADED to Steam Greenlight! He promises for the Steam version to be identical to the mod version, plus with native Achievement and Workshop support! Also, as he said before, the mod will be 100% free on both the Steam and mod versions!

VOTE NOW (click the image below)!

Also, the mod recently had a BIG update that adds in Manhacks and adds some new features. Check it out here:

February 16, 2015, 07:32:28 AM by BIZ
Views: 3000 | Comments: 0

To everybody sending me PM's about changing their name color on the forum...


February 12, 2015, 01:46:52 AM by BIZ
Views: 3202 | Comments: 0

Pepsifan04 has now set up a TeamSpeak server for the community to use. You will need to download TeamSpeak3 (not 2). The connection information is below so you can join the server and chat. Once again big thanks to Pepsifan04! Give him some +rep


Server IP: t9.gametris.com:8767
Pass: melikegames
February 02, 2015, 09:26:51 PM by BIZ
Views: 3250 | Comments: 0

Forum user Bitl has released an update to FIREFIGHT RELOADED. The latest version (now in pre-beta) adds several new features to the game. Among the new stuff are voice packs, new weapons, enhanced gore and the first iteration of the Custom Weapon System.  Fans of SMOD should download and take a look, and I will be posting up a video later about the new system and how it looks.

For now click below to view the updates and download the new version and don't forget to leave feedback, bug reports and suggestions on the FFR board.

Pages: [1] 2 3 4 5 6 7


Refresh History
  • NOT for Game/Mod SUPPORT!
  • Chr0n0Tr!gg3r: Tune in to HLS 105 FM.
    August 20, 2017, 01:02:32 AM
  • Smitty: What frequency though?
    August 20, 2017, 12:30:22 AM
  • Chr0n0Tr!gg3r: I have something big coming down the pike pretty soon, stay tuned.
    August 19, 2017, 11:52:03 PM
  • Chr0n0Tr!gg3r: No problem my dude!
    August 11, 2017, 06:28:06 PM
  • Gnar: Well thanks for the info
    August 10, 2017, 12:01:30 AM
  • Chr0n0Tr!gg3r: Sorry man, I tried that myself. You have to have a 2006 capable map compiler for your maps to work in SMOD or else they will crash.
    August 09, 2017, 06:48:47 AM
  • Chr0n0Tr!gg3r: s
    August 09, 2017, 06:46:03 AM
  • Gnar: Actual mapping, and replacing the old map in the old campaign.
    August 08, 2017, 04:19:52 PM
  • Chr0n0Tr!gg3r: You mean actual mapping or using mapadd's on exsiting maps?
    August 08, 2017, 04:34:12 AM
  • Smitty: Butts.
    August 08, 2017, 03:33:14 AM
  • Gnar: Also Butts
    August 08, 2017, 01:36:18 AM
  • Gnar: How do I make a custom campaign in SMOD? Specifically for Smod:Realism?
    August 08, 2017, 01:36:08 AM
  • Chr0n0Tr!gg3r: Shhhh. You will see. ;)
    August 01, 2017, 12:47:49 AM
  • Smitty: Like GMOD13, so it breaks everything we like, right?
    July 31, 2017, 07:43:57 AM
  • Chr0n0Tr!gg3r: SMOD 13.
    July 29, 2017, 07:59:07 AM
  • Gnar: Yes.
    July 23, 2017, 06:34:41 PM
  • Smitty: Well I mean do it anyway, not to mention a double barreled spaz 12
    July 23, 2017, 12:15:07 PM
  • AlexThePipe: Because I actually just want an excuse to rant about why a gun has two barrels and shoots out grenades tbh.
    July 23, 2017, 02:41:04 AM
  • AlexThePipe: Yes or No, then?
    July 23, 2017, 02:36:02 AM
  • Smitty: I mean, I don't think there is any real retrospec on them, if you ask me, the Vanilla HL2 weapons are just serviceable, but boring, the only real interesting addition is Grabbity Gun
    July 22, 2017, 11:15:18 PM