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BIZ
April 22, 2013, 02:34:04 PM by BIZ
Views: 3592 | Comments: 8

Remember when several thousand websites (including ours!) went dark in protest of the US internet regulation bills SOPA and PIPA? Well the Gov't is already moving again to regulate the internet and keep it 'safe' from 'cyber-threats' with the new CISPA regulation.



Here is the problem:

* It lets the government spy on you without a warrant. (read more)
* It makes it so you canít even find out about it after the fact. (read more)
* It makes it so companies canít be sued when they do illegal things with your data. (read more)
* It allows corporations to cyber-attack each other and individuals outside of the law. (read more)
* It makes every privacy policy on the web a moot point, and violates the 4th amendment. (read more)


Here is a quick video about the legislation that should be on the docket THIS MONTH:

Even worse than SOPA: CISPA cybersecurity bill will censor the Web. FREEDOM Coming to an END?


Here is a video of one of the idiot congressmen admitting this bill helps CEOs and hurts the average person:

http://youtu.be/3htEqpr99lk

FOR MORE INFO PLEASE VISIT
http://www.cispaisback.org/

TAKE ACTION NOW (if you Live in USA)
http://action.eff.org/o/9042/p/dia/action/public/?action_KEY=9048

TAKE ACTION NOW (if you live OUTSIDE the USA)
http://action.eff.org/o/9042/p/dia/action/public/?action_KEY=9137
March 12, 2013, 07:31:31 PM by Onemanshow | Views: 43273 | Comments: 81

UPDATE 7/25/13: SteamPipe Fox :}

Pepsifan04 has released a fix that works with the .vpk files -- http://bsnooch.com/forums/index.php?topic=1088.0

-- ORIGINAL POST --

Well this kinda sucks. :-\

Valve has been planning to convert several games to use .VPK files instead of .GCF This update has since launched.

I am bringing this to attention because SMOD will not be able to mount the new VPK files, and according to reports will make SMOD crash out with a MountFileSystem error should you have CSS or HL2DM mounted in addcontents.txt. Steam will most likely not download the GCF files again should you reinstall these games after this update.

The only games affected that are relevant to SMOD (so far) are Counter Strike: Source and Half-Life 2: Deathmatch, Valve has also updated Half-Life 2 and its Episodes with this as of 6/29/13.

Therefore, I advise all of you to backup the following GCF's in steam/steamapps to disks or flash drives before going through with the steampipe conversion:

Code: [Select]
counter-strike source binaries.gcf
counter-strike source client.gcf
counter-strike source shared.gcf
episode 1 shared.gcf
half-life 2 content.gcf
half-life 2 deathmatch.gcf
half-life 2 episode one.gcf
half-life 2 game dialog.gcf
lostcoast content.gcf
source dedicated server.gcf
source engine.gcf
source materials.gcf
source models.gcf
source sounds.gcf
sourceinit.gcf

There might be a few unneeded .GCF's in that list, but I'm not taking chances in excluding a critical file. It is important you back these up before running CS:S or HL2:DM as Steam will convert these to .VPK and delete the GCF's from your hard drive. However, should you no longer have some of these .GCF files, the ones from the .VPK's are still compatible in most cases. Read on for details.

Fortunately, SMOD thought forward enough that you can get around this issue and still mount content from these games...provide you have spare HDD space and don't mind a little manual work. The following fixes allow you to mount content from any affected games with no issues. Even better, future Steam updates will not affect these folders, effectively future-proofing SMOD from any other updates that could break compatibility.


TUTORIALS



HOW TO FIX HALF-LIFE 2: DEATHMATCH:

1: Use GCFScape to extract the contents of half-life 2 deathmatch.gcf to its own, respective folder somewhere. For the sake of this, it'll be C:\SMOD_Games\HL2DM

2: Open your SMOD's addcontents.txt file in its scripts folder. Look for these lines:
Code: [Select]
"HL2MP" {
"path" "hl2mp"
"id" "320"
}

3: Replace the "path" and "id" parts so they look like this:
Code: [Select]
"HL2MP" {
                        "path" "c:\SMOD_Games\HL2DM\hl2mp\"
}


HOW TO FIX HALF-LIFE 2: DEATHMATCH (SteamPipe Version):

1: Use GCFScape to extract the contents of hl2mp_pak_dir.vpk in the steamapps\common\Half-Life 2 Deathmatch\hl2mp\ folder to its own, respective folders somewhere. For the sake of this, it'll be  C:\SMOD_Games\HL2DM_SteamPipe

2: Copy the "maps" folder from steamapps\common\Half-Life 2 Deathmatch\hl2mp\ into C:\SMOD_Games\HL2DM_SteamPipe or equivalent folder.

3: Open your SMOD's addcontents.txt file in its scripts folder. Look for these lines:
Code: [Select]
"HL2MP" {
"path" "hl2mp"
"id" "320"
}

4: Replace the "path" and "id" parts of both so they look like this:
Code: [Select]
"HL2MP" {
                        "path" "c:\SMOD_Games\HL2DM_SteamPipe\"
}






HOW TO FIX COUNTER STRIKE: SOURCE:

SPECIAL NOTE: A few maps were updated during the Orange Box update that will not run under SMOD's Source 2006 engine. A fix for these maps can be downloaded here. Extract or copy the maps into your SMOD install instead of the CSS SCIFI folder.

1: Use GCFScape to extract the contents of counter-strike source shared.gcf to its own, respective folders somewhere. For the sake of this, it'll be C:\SMOD_Games\CSS.

2: Open your SMOD's addcontents.txt file in its scripts folder. Look for these lines:
Code: [Select]
"CS:S" {
"path" "cstrike"
"id" "240"
}

3: Replace the "path" and "id" parts of both so they look like this:
Code: [Select]
"CS:S" {
                        "path" "c:\SMOD_Games\CSS\cstrike\"
}



HOW TO FIX COUNTER STRIKE: SOURCE (SteamPipe Version):

SPECIAL NOTE: A few maps were updated during the Orange Box update that will not run under SMOD's Source 2006 engine. A fix for these maps can be downloaded here. Extract or copy the maps into your SMOD install instead of the CSS SCIFI folder.

1: Use GCFScape to extract the contents of cstrike_pak_dir.vpk in the steamapps\common\counter-strike source\cstrike\ folder to its own, respective folders somewhere. For the sake of this, it'll be  C:\SMOD_Games\CSS_SteamPipe

2: Copy the "maps" folder from steamapps\common\counter-strike source\cstrike\ into C:\SMOD_Games\CSS_SteamPipe or equivalent folder.

3: Open your SMOD's addcontents.txt file in its scripts folder. Look for these lines:
Code: [Select]
"CS:S" {
"path" "css"
"id" "240"
}

4: Replace the "path" and "id" parts of both so they look like this:
Code: [Select]
"CS:S" {
                        "path" "c:\SMOD_Games\CSS_SteamPipe\"
}






FUTURE-PROOFING HALF-LIFE 2:

1: Use GCFScape to extract the contents of the following .GCF's to their own, respective folder. For the sake of this, it'll be C:\SMOD_Games\HL2
Code: [Select]
source engine.gcf
source materials.gcf
source models.gcf
source sounds.gcf
half-life 2 content.gcf
half-life 2 game dialog.gcf

2: Open your SMOD's addcontents.txt file in its scripts folder. Look for this:
Code: [Select]
"HL2" {
"path" "hl2"
"id" "220"
}

3: Replace the "path" and "id" parts of both so they look like this:
Code: [Select]
"HL2" {
                        "path" "C:\SMOD_Games\HL2\hl2\"
}





HOW TO FIX HALF-LIFE 2 (SteamPipe Version):

1: Use GCFScape to extract the contents of hl2_pak_dir.vpk, hl2_misc_dir.vpk, hl2_sound_misc_dir.vpk, hl2_sound_vo_english_dir.vpk, and hl2_textures_dir.vpk, in the steamapps\common\Half-Life 2\hl2\ folder to their own, respective folder somewhere. For the sake of this, it'll be  C:\SMOD_Games\HL2_SteamPipe

2: Copy the "maps" folder from steamapps\common\Half-Life 2\hl2\ into C:\SMOD_Games\HL2_SteamPipe or equivalent folder.

3: Open your SMOD's addcontents.txt file in its scripts folder. Look for these lines:
Code: [Select]
"HL2" {
"path" "hl2"
"id" "220"
}

4: Replace the "path" and "id" parts of both so they look like this:
Code: [Select]
"HL2" {
                        "path" "c:\SMOD_Games\HL2_SteamPipe\"
}





FUTURE-PROOFING HALF-LIFE 2 - EPISODE 1:

1: Use GCFScape to extract the contents of the following .GCF's to their own, respective folder. For the sake of this, it'll be C:\SMOD_Games\EP1
Code: [Select]
half-life 2 episode one.gcf
episode 1 shared.gcf


That's all you really need to do for now as no mod currently uses content from Episode 1. This is only here in case future mods use it. Should one be released, you can perform the other steps:


2: Open your SMOD's addcontents.txt file in its scripts folder. Look for this first, if a section like this isn't in the file, skip this step:
Code: [Select]
"EP1" {
"path" "episodic"
"id" "380"
}

3: Replace the "path" and "id" parts of both so they look like this, or if EP1 had no line in addcontents, add this:
Code: [Select]
"EP1" {
                        "path" "C:\SMOD_Games\EP1\episodic\"
}
BIZ
January 06, 2013, 09:35:10 PM by BIZ
Views: 3145 | Comments: 3



Speed Demos Archive (SDA) is currently streaming Awesome Games Done Quick (AGDQ) 2013. There will be 152 hours of live speedruns of some of the best games of all time. They will be collecting donations for a charity to fight cancer.

I would urge all of you to check it out, its pretty cool to watch speedruns of some of your favorite games by some of the best in the business. Here are a few gameswhich will be run:

Quote
Legend of Zelda series, Metal Gear Solid 3, Portal 2, Mass Effect, Metroid series, Castlevania series, Super Mario series, Batman: Arkham City, Fallout series, Left 4 Dead and many more

Full schedule here - http://marathon.speeddemosarchive.com/schedule
BIZ
December 21, 2012, 08:47:14 AM by BIZ
Views: 4589 | Comments: 11

Nice knowing you all!



http://youtu.be/ZtBkIz-kXLU
Fidchell
December 08, 2012, 05:35:22 PM by Fidchell
Views: 3808 | Comments: 9

In case you guys haven't seen it yet, Underhell has been updated with a features showcase, which shows some impressive modifications to the engine these guys are cooking up. Discuss it here!

Underhell Chapter 1

The game's MODDB: http://www.moddb.com/mods/underhell
Pages: 1 2 3 4 [5] 6 7

* SHOUTOUTS TO SHOUTOUTS

Refresh History
  • NOT for Game/Mod SUPPORT!
  • alvaol62: Just sent you a PM.
    October 14, 2017, 03:24:19 PM
  • minmi96: Guy's I really need help fixing the world models on my MP7 Skin Pack. I've tried doing it in MS3D but I can't figure out how to do it.
    October 14, 2017, 08:23:22 AM
  • TheZec: I'm stoked for the mapadd tools +Ep1/2 support.
    October 10, 2017, 08:01:32 AM
  • Smitty: I can't wait for HL1 support tbh
    October 09, 2017, 11:14:43 AM
  • minmi96: Man I cant wait for SMOD13, it's just what the Community needs.
    October 09, 2017, 10:42:29 AM
  • rozh001: I wonder if someone will make a tactical version of smod 13, that would really make it perfect
    October 09, 2017, 08:23:00 AM
  • martin.kosecky5: RIP George. You will be remembered.
    October 08, 2017, 11:34:29 AM
  • Smitty: I was aware he died, but I thought he did years ago.
    October 08, 2017, 08:34:00 AM
  • Chr0n0Tr!gg3r: He was a nice guy.
    October 08, 2017, 05:32:32 AM
  • Chr0n0Tr!gg3r: Yeah, was pretty bummed.
    October 08, 2017, 05:32:21 AM
  • minmi96: Was anyone aware that George Romero died 3 months ago?
    October 08, 2017, 12:33:12 AM
  • martin.kosecky5: sounds like you either forgot to copy the VTX file together with other files of your model or you screwed up compiling of the model
    September 30, 2017, 08:49:04 AM
  • alvaol62: Guys, I need some help I've added some custom NPC models to SMOD, but when I spawn them I get an "Error vertex file not found" in the console, and the models are invisible. I haven't worked with SMOD in a while so I'm not sure how to solve this.
    September 28, 2017, 09:08:25 PM
  • Smitty: So those CSO weapons, they're giving me ideas for videos, stay tuned
    September 25, 2017, 08:02:48 AM
  • Gnar: yes, butts.
    September 23, 2017, 02:12:26 PM
  • Smitty: butts?
    September 19, 2017, 05:50:58 AM
  • Gnar: booty
    September 19, 2017, 04:15:37 AM
  • Smitty: heak
    September 19, 2017, 03:42:13 AM
  • Chr0n0Tr!gg3r: bot heak
    September 18, 2017, 09:38:44 AM
  • Smitty: "Enjoy reading an article itemizing particularly suitable for the consolation prize." How do we even get bots?
    September 14, 2017, 02:54:13 AM

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