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Author Topic: Is there a way to have a custom weapon's laser pointer always on?  (Read 1049 times)

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Offline gpgpgpgp

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Is there a way to have a custom weapon's laser pointer always on? Similiar to the HL2 laser guided RPG weapon.

Well, I'm starting to think that it isn't going to be possible at all. But...
« Last Edit: October 20, 2013, 05:39:56 AM by gpgpgpgp »

Offline Pepsifan04

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Re: Is there a way to have a custom weapon's laser pointer always on?
« Reply #1 on: October 20, 2013, 12:58:16 PM »
Have you tried setting   "UseButton"  "UseIronsight"  "DeactivateinReload" to 0 (zero)
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Offline gpgpgpgp

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Re: Is there a way to have a custom weapon's laser pointer always on?
« Reply #2 on: October 21, 2013, 11:52:54 AM »
Thanks for your reply Pepsifan04. Well, it didn't acutally work. I guess I'll try something about it when I got new ideas. For now, I'd better just leave where it were.

Offline Pepsifan04

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Re: Is there a way to have a custom weapon's laser pointer always on?
« Reply #3 on: October 21, 2013, 08:33:00 PM »
you can always edit weapon viewmodel to contain laser pointer as a part of the model itself.
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Offline gpgpgpgp

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Re: Is there a way to have a custom weapon's laser pointer always on?
« Reply #4 on: October 22, 2013, 04:59:16 AM »
I guess I've seen such weapons before. Like the AR2 in the Mercenaries mod. Well, I'm gonna pick up basic 3Ds and start to learn some compiling jobs.
« Last Edit: October 22, 2013, 05:02:44 AM by gpgpgpgp »