Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: [RELEASE] RPK machine gun  (Read 6106 times)

0 Members and 1 Guest are viewing this topic.

Offline Comrade

  • *
  • *
  • +11% chance to make useful post
  • Comrade might someday be someone...Comrade might someday be someone...Comrade might someday be someone...Comrade might someday be someone...
[RELEASE] RPK machine gun
« on: November 11, 2013, 04:06:02 PM »
as requested by FreeKill
THE RPK MACHINE GUN
Has attachments

Seeing that there wasn't a single RPK release in this website, I've decided to make one (thanks to Freekill for the idea)



Contains the following customization options:
 - Texture variation (black polymer or wooden)
 - EOTech
 - Bipod
 - Small stock options
 - Magazine size (drum or long)
Features:
 - Great model and textures by various artists
 - Working ironsight settings for both variations (ironsight and EOTech)
 - Working worldmodel for NPCs
 - Dynamic "distance" NPC shooting sound

Download link: https://www.dropbox.com/sh/loon0rijxwh41po/AAC2YGrlY4ltlbatgJMKXjWDa/404_smod_rpk74.zip?dl=0
Installation instructions are provided in the archive.

Enjoy!
« Last Edit: February 12, 2015, 08:20:08 PM by FreeKill »

Offline FreeKill

  • *
  • *
  • +7% chance to make useful post
  • FreeKill is working their way up.FreeKill is working their way up.FreeKill is working their way up.
    • Youtube Channel
Re: [RELEASE] RPK machine gun
« Reply #1 on: November 11, 2013, 04:58:54 PM »
+rep

Offline Comrade

  • *
  • *
  • +11% chance to make useful post
  • Comrade might someday be someone...Comrade might someday be someone...Comrade might someday be someone...Comrade might someday be someone...
Re: [RELEASE] RPK machine gun
« Reply #2 on: November 11, 2013, 05:40:50 PM »
Up next: a Colt M1911 coming up. Will bake it tomorrow.

Offline Troggy Hordesman

  • *
  • +3% chance to make useful post
  • Troggy Hordesman has no influence.
Re: [RELEASE] RPK machine gun
« Reply #3 on: November 11, 2013, 07:31:55 PM »
Holy udders, this gun is sexy. Had to kick a gun out for this sexmachine.
My behind is behind me, always watching.

Offline Counter-Life™

  • *
  • *
  • +17% chance to make useful post
  • Counter-Life™ is a rising star!Counter-Life™ is a rising star!Counter-Life™ is a rising star!Counter-Life™ is a rising star!Counter-Life™ is a rising star!Counter-Life™ is a rising star!
    • Youtube Channel
Re: [RELEASE] RPK machine gun
« Reply #4 on: November 11, 2013, 07:32:50 PM »
Great job, reminds me alot of the RPK-74M from BF3.

+rep

Offline FreeKill

  • *
  • *
  • +7% chance to make useful post
  • FreeKill is working their way up.FreeKill is working their way up.FreeKill is working their way up.
    • Youtube Channel
Re: [RELEASE] RPK machine gun
« Reply #5 on: November 11, 2013, 07:42:12 PM »
Up next: a Colt M1911 coming up. Will bake it tomorrow.

You know, in VR training, there are is a 1911. Kinda gave up on it, so if you feel like packaging the guns up you can. Just make sure you give Josh Z credit for the script and ironsights.

Offline Troggy Hordesman

  • *
  • +3% chance to make useful post
  • Troggy Hordesman has no influence.
Re: [RELEASE] RPK machine gun
« Reply #6 on: November 11, 2013, 08:21:55 PM »
There is also an M1911 in the christmas pack, so maybe a tactical variant would be in order?

I have detected an error when the RPK is used by npcs; the muzzleflash is too far in and is the AR2 one. I am using the drum version in case this isn't an issue on the regular one.
My behind is behind me, always watching.

Offline Comrade

  • *
  • *
  • +11% chance to make useful post
  • Comrade might someday be someone...Comrade might someday be someone...Comrade might someday be someone...Comrade might someday be someone...
Re: [RELEASE] RPK machine gun
« Reply #7 on: November 12, 2013, 12:14:29 PM »
There is also an M1911 in the christmas pack, so maybe a tactical variant would be in order?

I have detected an error when the RPK is used by npcs; the muzzleflash is too far in and is the AR2 one. I am using the drum version in case this isn't an issue on the regular one.
Sadly, the Christmas pack download is down. But don't worry, I can still hook up a tactical variant.
Well, I really can't see any issues on the regular worldmodel, and the AR2 muzzleflash... let's call it a feature ;-)
Will test anyway.