- CVARLIST -
Pre-Beta
I'm putting it together, feel free to contribute. Lets build the documentation. This looks like its going the farthest yet.
Download the full dump here -
Locked Alpha;
PreBetabuyitem <item_class> <cost> <amount> - Buy an entity.
buyupgrade
cl_muzzleflash_dlight
cl_righthand
crosshair
combine_ace_spawn_health <int> // Spawn health for combine ace
combine_guard_spawn_health
combine_p_spawn_health
combine_shot_spawn_health
combine_spawn_health
g_debug_bullsquid
g_fr_classic
g_fr_headshotgore
g_skill <int> - Set difficulty, from 0-4 (0:easy, 1:normal, etc.)
g_gamemode <int> - Set gamemode (-1:default, 1:combine firefight, 2:xen invasion)
g_fr_classic
mapadd_runlabel
mat_force_bloom
messagebox <title> <text>
player_armor_mode
sk_antlion_worker_air_attack_dmg
sk_antlion_worker_swipe_damage
sk_antlion_worker_jump_damage
sk_bullsquid_dmg_bite
sk_bullsquid_dmg_whip
sk_bullsquid_health
sk_bullsquid_spit_speed
sk_combine_p_health
sk_combine_p_kick
sk_combine_shot_health
sk_combine_shot_kick
sk_dmg_inflict_scale4
sk_dmg_inflict_scale5
sk_dmg_take_scale4
sk_dmg_take_scale5
sk_dmg_take_scale1_ace
sk_dmg_take_scale2_ace
sk_dmg_take_scale3_ace
sk_dmg_take_scale4_ace
sk_dmg_take_scale5_ace
sk_exp_multiplier1
sk_exp_multiplier2
sk_exp_multiplier3
sk_exp_multiplier4
sk_exp_multiplier5
sk_heavyarmor
sk_lightarmor
sk_max_custom_buckshot
sk_max_custom_buckshotsniper
sk_max_custom_normal
sk_max_custom_sniper
sk_money_multiplier1
sk_money_multiplier2
sk_money_multiplier3
sk_money_multiplier4
sk_money_multiplier5
sk_max_sniper
sk_npc_dmg_custom_buckshot
sk_npc_dmg_custom_buckshotsniper
sk_npc_dmg_custom_normal
sk_npc_dmg_custom_sniper
sk_npc_dmg_sniper
sk_player_deathmatch_spawn
sk_plr_dmg_custom_buckshot
sk_plr_dmg_custom_buckshotsniper
sk_plr_dmg_custom_normal
sk_plr_dmg_custom_sniper
sk_plr_dmg_sniper
sk_spawnrareenemies
sk_strider_num_missiles4
sk_strider_num_missiles5
sk_zombie_raremoans
sv_healthcharger_recharge
sv_healthcharger_recharge_time
sv_item_respawn
sv_item_respawn_time
sv_killingspree
sv_leagcy_flashlight
sv_leagcy_maxspeed
sv_player_dropweaponsondeath
sv_player_voice
sv_player_voice_kill_freq
sv_regeneration <bool> - Enable regenerating health
sv_regeneration_rate <float> - Regeneration rate
sv_regeneration_rate_default
sv_regeneration_wait_time <float> - Seconds to wait after damage before regen
sv_rollangle
sv_rollspeed
sv_suitcharger_recharge
sv_suitcharger_recharge_time
sv_suitpower_mintosprint <int> - Minimum amount of aux power required to sprint.
sv_weapon_respawn
sv_weapon_respawn_time
viewmodel_adjust_enabled [bool] - Enable viewmodel adjusting
viewmodel_adjust_fov [int?] - adjust vm fov
viewmodel_adjust_pitch
viewmodel_adjust_right
viewmodel_adjust_roll
viewmodel_adjust_up
viewmodel_adjust_yaw
viewmodel_lower_on_sprint [bool] - shoot while sprinting?
weapon_magazinestyledreloads