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Author Topic: [REPLACEMENT] Super Shotgun new model.  (Read 4863 times)

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Offline Chyvachok

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[REPLACEMENT] Super Shotgun new model.
« on: February 16, 2015, 04:38:58 PM »
I didn't liked SMOD Redux Final Super shotgun model, and made by myself replacement, shotgun from S.T.A.L.K.E.R. (Mossberg Maverick 88, or mistakenly called by stalker authors Winchester 1300) on ManTuna animations, with my edits, I added missing holster animation, attached from original valve shotgun in FragMotion, custom fire in ironsight animation, and some tweaks for better fit new model, this don't has world model, I will be happy if someone help me with this. I has many extracted models from other games, and some compiled, Crysis 1 Gauss, Killing Floor guns, AA-12, MP-7, and some more, maybe later I upload them, but they need to be finished.

Model/Textures/Sounds: GSC Game World, Teh Snake, Someone from stalker community for fixed model
Reanimation/Original Compile: ManTuna
Animation Edits/Recompile: Chyvachok

Link: https://www.dropbox.com/s/gbw9ggc9ifulu4r/SuperShotgun.rar?dl=0
Link for world model by Pepsifan04: http://www.mediafire.com/download/a453a8au89am0wp/mossber_w.rar

Screenshots:







Changed w_model download link to mediafire.
« Last Edit: February 21, 2015, 09:57:42 AM by Pepsifan04 »

Offline Comrade

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #1 on: February 16, 2015, 05:40:47 PM »
nice to see you making your way over here mate  ;)

Offline Counter-Life™

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #2 on: February 16, 2015, 07:30:34 PM »
Looking good, I also like that you mirrored the model so the ejection port is on the correct side.

Offline Chyvachok

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #3 on: February 16, 2015, 09:04:20 PM »
Thanks.

Offline BIZ

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #4 on: February 16, 2015, 11:45:46 PM »
nice. custom ironsight animations are a big plus. +rep

Offline FreeKill

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #5 on: February 17, 2015, 06:37:22 AM »
this don't has world model

I think someone around here could help with that.

Offline Chyvachok

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #6 on: February 20, 2015, 04:05:33 PM »
I think someone around here could help with that.

Yes, I'm looking someone who can help with world model, to who better ask for help as you think?

Offline Pepsifan04

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #7 on: February 20, 2015, 08:02:38 PM »
Done: https://mega.co.nz/#!EQEFQbrZ!dItMIF-EJppOsTWC7AoFKtDyWM3CP8UyFN-BreBqY5k
Here's world model for this awesome gun - uses v_model textures.

You can update your main post or include it in your download.
DROP DATABASE bsnooch

Offline Comrade

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #8 on: February 20, 2015, 08:09:06 PM »
Done: https://mega.co.nz/#!EQEFQbrZ!dItMIF-EJppOsTWC7AoFKtDyWM3CP8UyFN-BreBqY5k
Here's world model for this awesome gun - uses v_model textures.

You can update your main post or include it in your download.

Wow, that was fast.

Offline Chyvachok

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Re: [REPLACEMENT] Super Shotgun new model.
« Reply #9 on: February 20, 2015, 08:32:27 PM »
Here's world model for this awesome gun - uses v_model textures.

Thanks, I planning upload more guns, Killing Floor AA-12, Crysis 1 Gauss with HL2 hands, first with ported original KF animation, second with most crysis-like animation what I can make, I will need help with world models for that guns too, also I later plan to upload tweaked by me some IIopn's and ManTuna's animations with standard valve models, (I added missing holster animations, that plays when you pick props, IIopn SMG has ported firing animations from ManTuna animation, etc).