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Author Topic: SMOD Tactical working with SMOD Stand Alone  (Read 2333 times)

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Offline C-Trouble

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SMOD Tactical working with SMOD Stand Alone
« on: January 19, 2016, 10:43:09 PM »
So im new to the forum and im here because im attempting to get SMOD Tactical 5.56 to work with SMOD Standalone
Im currently running into running into the issue 'scripts/surfaceproperties_manifest.txt'
Does anyone have any suggestions?
My current gameinfo.txt
Code: [Select]
"GameInfo"
{
game "SMOD: Tactical Delta 5.56"
title "SMOD: Tactical Delta 5.56"
type "singleplayer_only"
"icon" "smodicon"

FileSystem
{
SteamAppId 215 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

SearchPaths
{
Game |gameinfo_path|.
game "|gameinfo_path|..\hl2"

}
}

Offline Pepsifan04

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Re: SMOD Tactical working with SMOD Stand Alone
« Reply #1 on: January 20, 2016, 08:55:15 PM »
Code: [Select]
"GameInfo"
{
game "SMOD: Tactical Delta 5.56"
title "SMOD: Tactical Delta 5.56"
type "singleplayer_only"
"icon" "smodicon"

FileSystem
{
SteamAppId 220 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

SearchPaths
{
Game |gameinfo_path|.
game "|gameinfo_path|..\..\hl2"
game "|gameinfo_path|..\..\SDKBase"
game "|gameinfo_path|..\..\CSSBase"
Game "|gameinfo_path|..\..\..\..\common\Half-Life 2\hl2"
Game "|gameinfo_path|..\..\..\..\common\Counter-Strike Source\cstrike"
}
}
}

Here you go :)
DROP DATABASE bsnooch