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Author Topic: Broken Map Reflections  (Read 528 times)

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Offline ZoomZap

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Broken Map Reflections
« on: December 22, 2017, 02:01:40 AM »
When i attempt to compile and run a map in SMOD Redux V8, i get really messed up reflections and lighting. I do have cubemaps placed and no leaks.


Cosnole:

Code: [Select]
Begin loading faces (loads materials)
End loading faces (loads materials)
Error reading in file "materials/maps/Debug/c-9_-429_73.vtf"
Error reading in file "materials/maps/Debug/cubemapdefault.vtf"
default error texture maps/Debug/cubemapdefault
Error reading in file "materials/maps/Debug/c4_596_73.vtf"
default error texture maps/Debug/cubemapdefault
Error reading in file "materials/maps/Debug/c-1105_-420_73.vtf"
default error texture maps/Debug/cubemapdefault
Error reading in file "materials/maps/Debug/c-1132_644_73.vtf"
default error texture maps/Debug/cubemapdefault
Error reading in file "materials/maps/Debug/c-612_139_73.vtf"
default error texture maps/Debug/cubemapdefault
cannot read : No such file or directory
execing skill.cfg
Error reading weapon data file for: weapon_oldmanharpoon
Error reading weapon data file for: weapon_molotov
* weapon_m4a1 -> weapon_custom3
* weapon_m4a1 -> weapon_custom3
Precahing gib models
Game started
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache:  6 .wavs total 0 bytes, 0.00 % of capacity
Initializing renderer...
AddPropOffsetToMap - already found entry [prop: 295 offset: 3540] in table for DT_NPC_Manhack
Error reading in file "materials/maps/Debug/c-9_-429_73.vtf"
Error reading in file "materials/maps/Debug/cubemapdefault.vtf"
Error reading in file "materials/maps/Debug/c4_596_73.vtf"
Error reading in file "materials/maps/Debug/c-1105_-420_73.vtf"
Error reading in file "materials/maps/Debug/c-1132_644_73.vtf"
Error reading in file "materials/maps/Debug/c-612_139_73.vtf"
Error reading in file "materials/maps/Debug/c-9_-429_73.vtf"
Error reading in file "materials/maps/Debug/cubemapdefault.vtf"
Error reading in file "materials/maps/Debug/c4_596_73.vtf"
Error reading in file "materials/maps/Debug/c-1105_-420_73.vtf"
Error reading in file "materials/maps/Debug/c-1132_644_73.vtf"
Error reading in file "materials/maps/Debug/c-612_139_73.vtf"
Error reading in file "materials/maps/Debug/c-9_-429_73.vtf"
Error reading in file "materials/maps/Debug/cubemapdefault.vtf"
Error reading in file "materials/maps/Debug/c4_596_73.vtf"
Error reading in file "materials/maps/Debug/c-1105_-420_73.vtf"
Error reading in file "materials/maps/Debug/c-1132_644_73.vtf"
Error reading in file "materials/maps/Debug/c-612_139_73.vtf"
Late precache of models/player/gordon.mdl

-Im an SMOD Lover and a Source SDK Modder
current Project: Sidewind

Offline TheZec

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Re: Broken Map Reflections
« Reply #1 on: December 27, 2017, 10:59:39 PM »
Perhaps you need the pre-Orange Box HL2 maps? Here you go:
http://www.mediafire.com/file/nw0pfqoa8mk9x80/

Offline Georgie

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Re: Broken Map Reflections
« Reply #2 on: January 09, 2018, 10:23:53 AM »
Can still be downloaded until now.