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How did I do this? Well, quite easy since the file was in a completely open ftp, and the .rar archive didn't even have a god damned password on it. Don't worry though, It's already been "leaked" - just not by me. I decided not to mirror this and teach a lesson, but that's just me. I'm not the one who found this out either, nor am I telling you who did. The others he has told have likely mirrored it out already just because they really don't care.I'll save you guys the download and elaborate on what can be seen in this "beta". Please note that all this stated is an opinion, and not some dick move to troll. I would've told him privately about this thing and likely talked shop with him, but he never accept my invite or chat requests, so... eh. Here we are.__________________________________________________________First, like most SMOD mod tripe (with the exception of CSS SCI FI, cos Fitzroy Doll is pretty cool. cool), this follows the typical formula of:Code:fpsb gun skins + randomized weapons + randomized enemies + multiplayer maps = super duper randomized modKeep that formula safe kids, it's the way to a 9.1 rating on ModDb and waves of fans requesting that stupid shit be added in there. It took me years of cryptographic analysis to discover this, but I finally cracked the forumula! WOO!*ahem* ....I realize it was all cool in 2006 but, c'mon. The only thing good about this mod are the weapons and those weren't even made by the developer - just rehashed and edited a bit. What saddens me is it seems like most of the work went into things the developer didn't actually create himself. I will say he did manage to make the guns not feel like water shooters, though. lol, the m4a1 in Delta 5.56....Speaking of Fitzroy Doll allow me to say this: I've heard it numerous times (straight from the horses mouth), that he absolutely HATED how Phatcat included any of his mapadds. Good reason to have that disposition too. After all, they're all hand coded, crafted with love and creativity, and beyond what appears to any member of the Boyz Club's abilities. Please, don't re-release them by tacking them on to this tripe. sad He created them for his own mod, which worked well in his own mod too might I add. I realize it isn't "theft", if you credit him, but did you even ask him?Anyways since the weapons are all this mod has to show for itself, and that's really all that people even care about when it comes to this mod, or Resux, I made a video of em'.Now, on to the game play mechanics. You have something somewhat solid here, like I said the guns feel like guns, even though there's some uncanny recoil going on with some of them. Why the mp5sd has nearly as much, if not, more recoil than the g3a3 is beyond me. The difficulty had been dumbed down to the point of it being funny I guess but honestly not enough for my liking. I am happy with it though because anythings better than the x-ray vision, aimbot augmented combine from the older iterations. I can't really offer a tip on this other than a) make it scalable b) keep close to the default HL2 skill.cfg, making use of the damage scaling c) ... actually make something tastefully challenging. :pThe maps and mapadds... yikes... I was disappoint.To put it bluntly, It's the usual "LOL KILL THE BAD GUYS" stuff along with the exception of onslaught style zombies on de_urbanwarfare, and de_nvbase (which had no enemies on it for me), which was "recover the item crate". Any .lua use appeared to be The Author's stuff, only rehashed. If you guys don't know how to mapadd worth a damn, why bother? :p It's not like noone competent in the very subject matter has ever offered help, numerous god damned times. The half life 2 campaign is going better than the old default SMOD mapadds which is cool, sure. But there's really nothing good here. Especially with the bar raised by guys like Fitzroy. It's like you barely even tried to do anything with this mod.Ok, harsh? I know, but that's just my fat bloated opinion.Here's something we can all likely agree on, though. The wait. This.... is all that you've accomplished? The long wait of nearly .. 1 1/2 years or something. And this is what it amounts to? This feels like some guy just felt like adding guns to SMOD, upping the difficulty, and putting randomized enemies in maps he downloaded for his own personal play. I'm one of the laziest fuckers on this planet and I've done just about the same amount of work (with the exception of the menu) in a weekend or two before.Anyways, yeah - that's that. It was going to be released soon anyways and with that in mind I'm worried. By the way, you don't need to include my name in the "modding resources" folder for the fire rate formulas. All it is, is a calculation of shots per second. I mean.. rounds per minute, to shots per second. Anyone who knows the basic scientific formulas for speed, along with a middle school education can easily convert that for themselves. It's really common sense, not something you can pedantically put credit on. :p I do appreciate the wiki being noted though. As does Happy Cat - likely even more so.
Alright, well, I downloaded the mod. To get this much done in a year and a half? This is a horrible mod in terms of effort. We all know the only good thing about the mod is the weapons (which aren't even made by onemanshow), and they are all awful peashooters.This is the perfect example of shit. Someone releases a half-assed mod on moddb (Four day job, tbh) and gets a 9.1 on it. Not to mention he used Fitzroy Doll's (CS:S Sci Fi in case all of you are unfamiliar) mapadds in his own mod. Fitzroy bitched at Phatcat for that, I remember.Not to mention this mod screws up with the weapons so hard. A G3A3 makes less recoil than a MP5SD. And for some reason the pistols have sleight of hand on them.Oh, and lemme get to the realism. Yes, the realism. If you think this mod is realistic, then sadly you are an idiot. Five 5.56x45mm rounds to the fucking lungs of a enemy without body armor should, y'know, kill them.The mapadds are fucking retarded as well (not counting fitzroy's mapadds). You get a M79 on Pariah, which is a very CQB map. There is a massive output of zombies on Crookcounty which might make your FPS drop 20+ on how unoptimized it is. It's like Onemanshow just spammed zombies there just to be there. But hey! At least there's Elvis in de_vegas.With this being said, I have the leak to the betaEnjoy it while ya' can, lads! The AK74u is the only thing he actually managed to get right.
shitty ass mod, tactical is.here i leaked smod tactical 6 betait's a fucking four day job. onemanshow hardly did anything in a 2 year span (well almost 2 years. pretty much just as bad). god damn at least be smart with your security. putting something in a open FTP without a password in it is probably one of the dumbest things I've seen in "mod development". you attempt to fool so many people with the "work" you put into your mod. but in truth it's not worth shit and the only thing that your doing is fooling yourself. and possibly the other hundred's of idiots who think your mod is godly but in reality it's not.redux is also a fucking shit mod too. lets see, you attempt to ruin the livelihood of the smod author? god damn.p.s. lol g3a3 has less recoil than the mp5.p.p.s great job on the AK-74U.
Well, I DID played the leaked beta, and I have to say its the exact opposite to what those guys said. The work you put on this is beyond any Smod modification out there, you paid a lot of attention to every detail of the mod, from the smoke puff, weapon sound to the complex menu system. Its very professionally done if you ask me, unlike most other Smod.But any way, can you just at least give me some permission to patch up the leaked Beta to a working state and post it some where on this forum? I can let Smod to die, not like this