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Author Topic: [CUSTOM] HK416 customized  (Read 263 times)

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Offline Zoldat

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[CUSTOM] HK416 customized
« on: July 20, 2018, 02:36:58 PM »
HK416 customized
Customized German assault rifle.

A weapon request by Alex Lindt. It is a HK-416 from Battlefield 4, originally ported to CS:S and fitted with some gadgets(namely, Magpul light stock, EOtech sight with magnifier and PEQ-15 laser pointer) taken from this release and also the vertical grip from MK-18 that I released here on BSNOOCH earlier.
Unfortunately, I had to edit the view model in such a way that older Source engine could even compile it properly and show it in-game, meaning that I removed a lot of details. It looks a bit crappy, but I had no other option  :'( The world model isn't affected by this - it was compiled without problem and works fine in-game  :D
It has two draw animations. It also has a 3D-scope, but this time I did it with some trick: the sight picture isn't static but dynamic one, meaning that it moves and shakes a bit while active(you can see it in a video). I did it with a "LaserPoint" value in weapon_custom file. To be honest, I didn't come up to this myself, but looked how it was done in one old Smod weapon release of FN SCAR  :)

Anyway, I hope you'll like this  :)

UPDATE: I accidentally put two different models(albeit of the same gun) in archive. I deleted the wrong one and reuploaded the archive. To be honest, though, nothing really bad have happened, just increased the archive sive for wrong reason  :D

Features:
-Real-time scope with dynamic sight picture(make sure you have r_subviewcam set to 1);
-Working world models;
-Has two draw animations;
-Has the weapon icon;

The link: http://www.mediafire.com/file/pykjwd57873hbb7/hk416+custom+for+smod.rar

Credits:

Model: DICE
Textures: BF4/Phale/Sethsamson
Assets extraction and animations: 98B(http://98bcompile.blogspot.com/2017/05/hk416.html)
Magpul buttstock, Eotech with magnifier and PEQ-15 laser meshes: DICE Los Angeles(taken from weapon release made by 98B from here: http://98bcompile.blogspot.com/2017/03/obr556.html)
Vertical grip: Tigg(taken from Left 4 Dead 2 addon' weapon model here: https://steamcommunity.com/sharedfiles/filedetails/?id=596609265)
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Real-time scope materials: Pepsifan04
Porting, rigging, editing and compiling into Smod/Half-Life 2 by me.
« Last Edit: July 24, 2018, 04:57:09 PM by Zoldat »

Offline Zoldat

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Re: [CUSTOM] HK416 customized
« Reply #1 on: July 24, 2018, 04:56:48 PM »
I accidentally put two different models(albeit of the same gun) in archive. I deleted the wrong one and reuploaded the archive. To be honest, though, nothing really bad have happened, just increased the archive sive for wrong reason  :D

Offline Dazza-chan

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Re: [CUSTOM] HK416 customized
« Reply #2 on: July 30, 2018, 01:03:03 PM »
Its good to see someone still releasing models for smod! I wish i could figure out how to correctly compile models for smod, i have heaps i wanna backport.

Keep it up man!

Offline Zoldat

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Re: [CUSTOM] HK416 customized
« Reply #3 on: July 30, 2018, 05:27:31 PM »
Its good to see someone still releasing models for smod! I wish i could figure out how to correctly compile models for smod, i have heaps i wanna backport.

Keep it up man!

Thanks  ;D For me it's not hard  ;)