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Author Topic: wRECKONING v0.2 graphics mod for Kingdoms of Amalur: Reckoning ~updated  (Read 21645 times)

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Offline BIZ

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Haven't found any other KoA ENB presets so I figured I would release mine into the wild. Still working on it but the game looks so much better now, I'm very happy.





Some more images can be found here, including before/after shots - http://imgur.com/a/e1o9Y

It is worth noting that the ENB mod was not made for this game so much of the tweaking options don't work at all. I tried not to go to heavy on the bloom or saturation but I thought the game was a little dull so this should make the colors a bit more vibrant, and the setting a bit darker.

My goal was to try to keep it above 34 fps at all times and its all good.

Here is copy+paste from the readme.

Quote
wRECKONING_ENB_FXAA_v0.2                             
For Kingdoms of Amalur: Reckoning (PC)
by BigBusey

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

INSTALLING:
Extract to your Kingdoms of Amalur: Reckoning folder where Reckoning.exe is located!

PERFORMANCE:
On my rig, this mod hits me for 20 fps with all settings maxed.
Without mod: 59-71fps
With mod: 40-51fps

To show FPS use * key on keypad
To Disable ENB, use Shift+F12

To Disable FXAA, use PAUSE key in game.

SUPPORT or COMMENTS:
Visit @ www.bsnooch.com

CHANGELOG:
v0.2 (02.17.2012)
Updated to latest FXAA version.
- HQ Sharpening enabled, pre/post-sharpen reduction to compensate.
- AA enabled.
- HDR/Bloom/ToneMapping enabled.
- Clamped excessive saturation/bloom.
- Nights/dungeons/homes adjusted to be a bit darker.
- Small tweaks to ENB

v0.1 (02.10.2012)
Initial Release

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

CREDITS:

ENBSeries for GTA San Andreas v0.075 by Vorontsov Boris (ENB developer)
http://enbdev.com

NVIDIA FXAA 3.11 is created by TIMOTHY LOTTES
Injection method/tool by some_dude, BeetleatWar1977, DKT70, Violator, fpedace
http://www.forum-3dcenter.org/vbulletin/showthread.php?t=510658

Jasmin for g00d pallette :)

//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++



Mediafire Download - http://www.mediafire.com/?6v2o1u5pgkcba5q

- or -

Download from attachment below :)
« Last Edit: February 18, 2012, 01:41:59 AM by BIZ »

Offline IneptGuard

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Re: wRECKONING - ENB + FXAA for Kingdoms of Amalur: Reckoning
« Reply #1 on: February 16, 2012, 09:39:14 PM »
Nice work dude, I might have to pick this game up when things settle down for me.

Offline BIZ

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Re: wRECKONING - ENB + FXAA for Kingdoms of Amalur: Reckoning
« Reply #2 on: February 16, 2012, 11:55:09 PM »
Thanks, those settings are actually kinda old. here are current changes from past week and half -

gallery of before & afters - http://imgur.com/a/e1o9Y







Still havent progressed very far in the game cause i have spent lots of time tweaking the settings :)

Offline BIZ

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Re: wRECKONING v0.2 graphics mod for Kingdoms of Amalur: Reckoning ~updated
« Reply #3 on: February 18, 2012, 01:43:27 AM »
updated to version 2, looking lots better. I'm very happy with it now. lots of before and after shots at the link in the first post.

Offline Meicceli

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Re: wRECKONING v0.2 graphics mod for Kingdoms of Amalur: Reckoning ~updated
« Reply #4 on: February 29, 2012, 05:52:29 PM »
Nice improvement but won't be using this. Got an fps drop from 141 to 48 with this mod on...

Offline BIZ

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Re: wRECKONING v0.2 graphics mod for Kingdoms of Amalur: Reckoning ~updated
« Reply #5 on: February 29, 2012, 07:53:54 PM »
Yep, its the FXAA injector. You can disable it by pushing the PAUSE key, should see a large gain in FPS.

Doesn't bother me because I use a frame limiter anyways at 32 fps.