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Author Topic: [Request] Damage Randomizer and Critical Hits.  (Read 1749 times)

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Offline TheMann25

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[Request] Damage Randomizer and Critical Hits.
« on: January 09, 2013, 09:21:36 PM »
I got the Idea when using the Chinese Maio Sword wondering if it could have a one hit kill chance on primary or even differing amounts of damage per hit like grazing hits, criticals, and such. Could someone make that? Damage from 26 to 51 per hit... something like that.
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Offline TheMann25

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Re: [Request] Damage Randomizer and Critical Hits.
« Reply #1 on: January 12, 2013, 01:12:11 AM »
Anyone even looking at this?
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Offline Counter-Life™

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Re: [Request] Damage Randomizer and Critical Hits.
« Reply #2 on: January 12, 2013, 08:20:08 AM »
Thats not possible.

Offline TheMann25

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Re: [Request] Damage Randomizer and Critical Hits.
« Reply #3 on: January 12, 2013, 03:04:41 PM »
Thats not possible.

The MP5 has a maximum and minimum damage command in the console. I am fairly sure someone could replicate that with other weapons like the simple melee.
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Offline Counter-Life™

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Re: [Request] Damage Randomizer and Critical Hits.
« Reply #4 on: January 12, 2013, 08:55:54 PM »
Thats not possible.

The MP5 has a maximum and minimum damage command in the console. I am fairly sure someone could replicate that with other weapons like the simple melee.

These commands are hardcoded, theres no way to implent them into Custom weapons.